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[BtS] SolversEvents - more random events

Discussion in 'Civ4 - Mod Components' started by Solver, Jul 29, 2007.

  1. Solver

    Solver Civ4/5 beta tester

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    Following is a small release of my mod adding some extra events to the game. It's something I toyed with during development of BtS and is largely intended as an addition to my event modding guide. This first release is quite small, although I hope to be able to include some more interesting events later.

    The release includes these new events:

    Civ Game
    Immigrants
    Healing Plant
    Great Beast
    Controversial Philosopher
    Jail Security
    Defecting Agent
    Discovered Infiltrator
    Nuclear Protest
    Better Coal
    Broken Dam
    Rabbi's Writings
    Golden Buddha

    Extra additions in 0.2:
    Preaching Researcher
    Toxcatl
    Dissident Priest
    Industrious Villagers
    Rogue Radio station
    Anti-monarchists
    Impeachment

    Not to spoil anything, but I think that the Discovered Infiltrator event is a pretty good one and unlike most events that are in.

    A small balance tweak included for the Comet Fragment event. I believe balance to be important for events. The mod also includes code for the Slave Revolt Warning thing mentioned in my modding guide, but it's not active. Updates coming later if people are interested in new events / quests :)

    To install, unzip in your BtS mod folder and select the mod in-game.

    Latest version: 0.2 (August 19)

    Note: You do not currently need to use this mod. August 19 version of the mod is included in the official 3.13 patch. I will be creating and releasing more events, though :)
     

    Attached Files:

  2. woodelf

    woodelf Bard

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    Thanks Solver. I love more and more events.
     
  3. Jeckel

    Jeckel Great Reverend

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    Yea, this rocks. Random events are one of my favorite parts of the BtS expantion and games in general. Please keep up the work on this, it is very much appretiated. :)
     
  4. strategyonly

    strategyonly C2C Supreme Commander

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  5. TopDog

    TopDog Prince

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    Excellent. More more more!!!
     
  6. Solver

    Solver Civ4/5 beta tester

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    By the way, while the amount of new events isn't high here, it features some things that BtS doesn't in release, such as an event that later reverses itself. In the Healing Plant event, one of the choices gives you a penalty, but that penalty is reversed when you get a certain tech.
     
  7. DrJambo

    DrJambo Crash-test dummy

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    Nice job Solver! I hope this is a mod component that can be expanded upon (and will be expanded on ;))? I love the random events in BtS, I just wish there were more of them...
     
  8. Solver

    Solver Civ4/5 beta tester

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    I have another small batch of events that I have thought of but not yet implemented. If I have the time, I'll do so as early as today, but I will expand soon at any rate. Now to think of some quests...
     
  9. strategyonly

    strategyonly C2C Supreme Commander

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    Fantastic, this will help out immensely, QUESTs will be down the road, awhole lot of fun. :p
     
  10. Solver

    Solver Civ4/5 beta tester

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    I guess I'll just keep updating this thread as I go, just created 3 more events, one of which is really interesting, IMO.

    Extra additions on 31.07.:
    Jail Security
    Defecting Agent
    Discovered Infiltrator

    Not to spoil anything, but I think that the Discovered Infiltrator event is a pretty good one and unlike most events that are in.

    If anyone's already playing with the mod, though, don't download any new versions until finishing your current game, adding new events breaks savegame compatibility.
     
  11. strategyonly

    strategyonly C2C Supreme Commander

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    I am d/l everything ya got, so keep um coming!!:p
     
  12. Solver

    Solver Civ4/5 beta tester

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    You better give me a quest idea :p
     
  13. strategyonly

    strategyonly C2C Supreme Commander

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    How about a quest for the "Ark of the Covenant", can only be awarded to The Knights Templar.
    Quest for the "Golden Fleece", using ships but you need the Temple of Zeus to accomplish such task, or things like this??
     
  14. Solver

    Solver Civ4/5 beta tester

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    Hey, interesting mythology tie-in there. Now to wait for the idea to form in my head.
     
  15. LordGek

    LordGek Prince

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    I have no idea what quests already exist beyond the few "Create so many of building or unit X before a certain time period." but a possibility I thought of (easy enough come up with the ideas when you're not the one having to code it) but are there any sort of "Escort unit to city deep in the territory of an Civ you are at war with"? Like some specialy created "worker unit" that actually can't actually make any improvements and you need to get it to a certain enemy city alive. No clue how feasible this is but just the idea of a dangerous escort mission with some comepletely defenseless unit.

    Please excuse me if such quests already exist.
     
  16. DrJambo

    DrJambo Crash-test dummy

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    Solver can these events be added to a game already in progress? i.e. can they be added straight to the main Custom Assets folder rather than only being loaded in as a mod?

    Excellent work!

    Edit: Mission reward ideas:

    +1 to ship movement
    +1 to ship capacity
     
  17. Solver

    Solver Civ4/5 beta tester

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    DrJambo, unfortunately no. Any mod that adds new events isn't compatible with savegames - if you try to load a save, the game will just fail.
     
  18. LordGek

    LordGek Prince

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    Yeah, I too would love to have these added to the core game so I can see them in the Gods of Old or Next War mods. But, as he said these new changes will even break the save games of this very mod, I'm sure you can't plug them into an existing core saved game.
     
  19. Solver

    Solver Civ4/5 beta tester

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    On the other hand, you could include custom events in some mods. It wouldn't work well with something like FFH, but for NextWar, why not.
     
  20. LordGek

    LordGek Prince

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    Right, so being clueless here, hwo do I simply plug your new events into my core game?
     

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