Discussion in 'Civ4 - Modpacks' started by jojoweb, Mar 28, 2008.
You can help me to fight against the "memory bad allocation" CTD in this thread.
The first patch is online (see the first page).
Jojo. What is the correct way to install the patch. What I did was download the main file 784 megs and also the patch. I than dropped the patch into the main file where 'assests' is. This replaced evertyhing. I than put the 'patched' 1.0 file into my mods section of BTS.
Is this correct?
I started the game and it 'seems' to run but I did not sit down for a few turns. The 'default' settings seem odd.
Jojo. What is the correct way to install the patch. What I did was download the main file (784 megs) and also the patch. I than dropped the patch into the main file where 'assests' is. This replaced everything. I than put the 'patched' 1.0 file into my mods section of BTS.
Is this correct?
I started the game and it 'seems' to run but I did not sit down for a few turns. The 'default' settings seem odd. Some of the features are turned off.
Edited so I can turn on tracking of this thread.
i am in love with this mod. i also randomly have the memory ctd around 1700 bc. usually when i discover a new technology. i dont remember which ones though
I am fascinated by this this mod jojoweb. Bravo! But whenever I go to play after a few turns it shuts down on me with memory location error. I would really love to get into this mod fully but i cant because of the error. If you have any fixes plz post!
p.s. You have made the mod i have been looking for for so long! Keep up the good work.
Anyone out there who can help with either the memory issue or help with the correct install of a patch for this mod?
hola,soy victor jesús,me gustaría saber donde se colocan los parches para los módulos en general,gracias.
hi, i had a crash with 1.0, i can conquer, raze or sometimes leaving it there alone the barbarian city, goes to windows with "civilization stopped functioning"
A new patch is now available (1.0d), you can find it on the first page. I tried to optimize the source code, MAF issues frequency seems to be reduced.
Great. Will have to give it a try. There is still a couple of weeks until we can give civ V a run
There is a small xml error in Assets\XML\text_en\Compiled_new_texts.txt
line 5305 and 5309
Was able the play standard map until 1080 BC.
Good news everyone, i have uploaded the 1.0e patch, which makes the mod totally stable on many computers !
Same here man..
Ok, the patch is now corrected.
I repaired it myself, all I had to do was change a file in this directory Assets\XML\text_en\Compiled_new_texts.xml I had to change the "&" in the "Spatial & Aeronautics Agency" to "Spatial and Aeronautics Agency" thats it!
<T>Spatial and Aeronautics Agency</T>
<T>The [COLOR_BUILDING_TEXT]Spatial and Aeronautics Agency[COLOR_REVERT] improves the aerian units built in the city.</T>
Patch 1.0f uploaded.
cool mod I just wish it didnt crash every time i tried playing it
Nonononon,please,no,NO,building cities in sea tiles is just too Call To Power...please no,everything but that,I beg you.
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