Bucephalus
Shooting from the lip....
Okay, guys, I've moved our discussion to here as agreed.
It seems that we're close to agreement on how to play this to achieve our aim, which is to play a SS game that remains competitive in the Modern Age.
The arty thing seems to be the main sticking point - has anyone moved their position on this over the last couple of days?
Are there any further thoughts on any other of the issues that we've discussed?
I'm still experiencing connection problems, apparently major roadworks have disrupted the cable network in my area, so it's possible that my contributions may be a little sporadic for a few days yet - internet cafes are not really a convenient option - but I think I've made my thoughts fairly clear and you know me well enough to second-guess my opinions on most things.
One further way to refine the game parameters would be to give thought to world size/number of opponents - the AI performs better with larger empires.
It seems that we're close to agreement on how to play this to achieve our aim, which is to play a SS game that remains competitive in the Modern Age.
The arty thing seems to be the main sticking point - has anyone moved their position on this over the last couple of days?
Are there any further thoughts on any other of the issues that we've discussed?
I'm still experiencing connection problems, apparently major roadworks have disrupted the cable network in my area, so it's possible that my contributions may be a little sporadic for a few days yet - internet cafes are not really a convenient option - but I think I've made my thoughts fairly clear and you know me well enough to second-guess my opinions on most things.
One further way to refine the game parameters would be to give thought to world size/number of opponents - the AI performs better with larger empires.