Bug of 1pt?

myclan

King
Joined
Feb 26, 2008
Messages
672
I don't know if others have found it already, I just post my findings.

The problem is when B has to pass over A to attack a unit or city, and neither of them die, B has to retreat, and gets stacked with A.

If A or B has movement left, the programe will warn you to move one of them out before the turn ends. If not, one of the will be expelled when the next turn begins.

I think the reason is the programe still use the same function when Move or Attack, but they ignore that, when moving,one unit can pass over the other without any problem, but when attacking, one unit may be "fail" to pass over the other.

They do need to separate these two actions now
 
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