ZXTT
Chieftain
Bug involves workers' improvement ETA in the pop-up getting stuck at 1 for two turns.
Four saves attached showing progression.
70: two northern workers have ETA of 2 turns
71: two northern workers have ETA of 1 turn
72: two northern workers still have ETA of 1 turn
73: two northern workers are done
Played through a couple of times to confirm that it is reproducible.
Moved from 71 to 72:
Chose Iron Working for new tech.
Moved scout onto hill and healed.
Moved spearman into city
Range fired from city onto barb spearman to north.
Four saves attached showing progression.
70: two northern workers have ETA of 2 turns
71: two northern workers have ETA of 1 turn
72: two northern workers still have ETA of 1 turn
73: two northern workers are done
Played through a couple of times to confirm that it is reproducible.
Moved from 71 to 72:
Chose Iron Working for new tech.
Moved scout onto hill and healed.
Moved spearman into city
Range fired from city onto barb spearman to north.