I am having a crash a few turns in.
I have edited the mod, but I am hoping you can give me some insight into how I can fix the part I have broken. Here is what I get in my PythonErr.log
I have added UUs, a few techs, some new events.
It loads fine, plays about 4 or 5 turns, then I get a CTD that blames the main EXE file.
What does the buildFighter module do? What would be the effect of editing it out of the CvRtWEventManager? Can I cure this problem while leaving it in?
I know I don't provide all the info you may need, but any help would be appreciated.
I have edited the mod, but I am hoping you can give me some insight into how I can fix the part I have broken. Here is what I get in my PythonErr.log
Traceback (most recent call last):
File "CvEventInterface", line 25, in onEvent
File "CvEventManager", line 198, in handleEvent
File "CvEventManager", line 451, in onBeginGameTurn
File "CvRtWEventManager", line 102, in turnChecker
File "CvRtWEventManager", line 1060, in buildFighter
RuntimeError: unidentifiable C++ exception
ERR: Python function onEvent failed, module CvEventInterface
I have added UUs, a few techs, some new events.
It loads fine, plays about 4 or 5 turns, then I get a CTD that blames the main EXE file.
What does the buildFighter module do? What would be the effect of editing it out of the CvRtWEventManager? Can I cure this problem while leaving it in?
I know I don't provide all the info you may need, but any help would be appreciated.