Ooops I normally set it to black in dxtbmp but then I just noticed it's reassigend grey automatically for a reason I don't know so I guess why my skins still work normally is because of this. I never saw any function that set 4 channels in this program thoughRabbit said:Yeah it should be DXT3, and I'm not sure what you're talking about with the green and black but the file should have four channels - RGB which is the texture itself and the Alpha which would be greyscale and control transparency.
No not onlyPsychic_Llamas said:i have 2 more Tree houses and 6 ground houses, that should be pleanty shoulnt it? (i just need to skin them) i did some ground houses because we dont want the city to be ONLY tree canopies did we?
Good.woodelf said:Good call Rabbit on the tree_dds file not needing to be in the folder to have an effect.I unnecessarily made my life way more difficult, but all is good now.