Here are my suggestions for wonders and again it is only suggestions, don't want to minor the wonderful job already done:
_Empire:
The 8 Colleges of Magic(will be single "wonders with the opportunity to train the according mages)
Leon Brachwurster Mechanic Menagery(sounds fun-need fluff)
The Automorial (dito)
The Thaumadivinator (dito)
Emperor Boris Fluvial Mausoleum (dito)
Strichenfloch Enrolment Post (dito)
(the former 5 are from the latest WH rule book)
The Suiddock (definitly going in)
The Jade Griffon Altar (need fluff)
The Moot (maybe a feature that allows building of halfling units whoever has his cultural borders on it)
Alde Weirde's Incunabulum (need fluff)
_Bretonnia:
Great Cathedral of the Holy Grail (Greater Tempel already in)
_Tilea:
Mercenary Guilds Charter (yep)
Merchant's guilds Charter (yep)
_Araby:
The Great Bazaar (already in)
The Djiins Palace (already in as Palace of the Wizard Caliph - should enable building Djinns of course)
_Cathay:
The great Bastion (already in)
Fireworks (yes is planned)
_Nippon:
Tower of the Rising Sun (isn't that Highelven? - already in)
Thieves Guilds charter (yes planned)
_Ind:
Floating Garden (already in)
_Chaos:
_The March Fortress (need fluff)
_The Monsters Dale (dito)
_The Hill of Bones (dito)
_Great Monolith of the Horrid Beast (dito)
_Khemri:
The Spring of Eternal Life (planned)
The Black Pyramid (already in)
Pillar of Skulls (planned)
The Pyramid of Eternity (already in)
_Dwarves:
Great anvil of Doom (planned)
Bugman's Brewery (already in)
Engineer's Guilds Charter (planned)
The Hall of Kings (already in)
The Great Book of Grudges (Greater Temple of Ancestor Gods)
The Gates of Karaz a Karak (need fluff)
Great Forges of the Thunder Mount (dito)
_Chaos dwarves:
The hammer of hashut ( ICBM with a chance to explose on the city launching it)
Obsidian Zigurrat of Hashut
(need fluff for those 2)
_Ulthuan:
White Tower of Hoeth (already in)
Unicorn Gate
Eagle Gate
Griffin Gate
Phoenix Gate
Dragon Gate (perhaps these 5 gates could be simply forts land improvment i don't know)
->The gates will probably be features on my map graphically-giving defence bonus
Isle of the Dead (no it's a landmark-on my map)
Tower of Stars (yep)
Vaul's Anvil (planned)
Glittering Tower Lighthouse (already in)
Sacred Shrine of Asuryan (Greater Temple of Asuryan)
The Moving Isles (no these are landmarks)
_Naggaroth
Blood Cauldron of Khaine (Greater Temple of Khaine)
Altar of Ultimate Darkness (Should be a Greater Temple as well)
Watch Keeps Edification
_Athel Loren
Oak of Ages(Greater Temple of Kurnous and Isha)
Waterfall Palace (need fluff)
Tower of the Eternal Wood (dito)
Sentinels Stones (dito =Waystones?)
Beast Council (need fluff)
_Greenskins:
Da Idol of Gork and Mork (is this made up or fluff?)
Gork and Mork Avatars (2 Huge armed siege towers) (interesting)
_Ogres kingdom
Skytitan palace (need fluff)
_Beastmen:
The Tree of hangeds (not planned as civ just as barbs)
_Lizardmen:
Stellar Pyramids of sky (need fluff)
Constellation Temple (dito)
Pyramid of Dawn (dito)
Obsidian Column (dito)
Other wonder possible:
The Black Library(already in)
Crater of Resurection (need fluff)
A problem we have with all this civunique wonders still is we dont have many wonders civs can race for if we keep them all unique - on the other hand I couldn't imagine the orcs building the black Library - we definitly need an elegant solution for this or make up generic wonders.