Hi All,
I am trying to have ALL buildings and wonders in the game have two resources to build like Stone and Lumber (Using Anders AOK_Lumber mod) I have my own buildings working but I cant seem to get the games buildings/wonders to work.
I have tried using:
<Building_ResourceCosts>
<Row BuildingType="BUILDING_HANGER" ResourceType="RESOURCE_LUMBER" StartProductionCost="10" PerTurnMaintenanceCost="0"/>
<Row BuildingType="BUILDING_HANGER" ResourceType="RESOURCE_STONE" StartProductionCost="30" PerTurnMaintenanceCost="0"/>
</Building_ResourceCosts>
Which works in my mod for my buildings but not for the rest, should I be using Update or replace or something?
I have seen this work in SQL but would like it in XML.
Regards
Riker13
I am trying to have ALL buildings and wonders in the game have two resources to build like Stone and Lumber (Using Anders AOK_Lumber mod) I have my own buildings working but I cant seem to get the games buildings/wonders to work.
I have tried using:
<Building_ResourceCosts>
<Row BuildingType="BUILDING_HANGER" ResourceType="RESOURCE_LUMBER" StartProductionCost="10" PerTurnMaintenanceCost="0"/>
<Row BuildingType="BUILDING_HANGER" ResourceType="RESOURCE_STONE" StartProductionCost="30" PerTurnMaintenanceCost="0"/>
</Building_ResourceCosts>
Which works in my mod for my buildings but not for the rest, should I be using Update or replace or something?
I have seen this work in SQL but would like it in XML.
Regards
Riker13
