Hello everybody.
Ever since a major reworking a long time ago, the feature of tributing city-states has been in a weird state. Let's get a consensus on what should be done about it.
First, I wanted to introduce the mechanics, but I cannot find the file containing information for this. If someone can point me in the right direction, I'll tinker myself and try to post suggestions. I do know the following
My total culture to this point in the game is about 258 Getting only about 2/3 of this every turn beats the yields of allying the CS, plus you can get another 25% of that value as culture if you have authority's tribute policy.
As the game goes on, tributing becomes less effective relative to allying the CS (which I view as an intentional feature, not a balance problem).
What I would like to see is
Ever since a major reworking a long time ago, the feature of tributing city-states has been in a weird state. Let's get a consensus on what should be done about it.
First, I wanted to introduce the mechanics, but I cannot find the file containing information for this. If someone can point me in the right direction, I'll tinker myself and try to post suggestions. I do know the following
- You get more yields from city states with higher populations
- It's very easy to get low amounts of tribute, which aren't insignificant
- The yields given display as negative, but you won't actually lose yields
- Tributing a CS may give AI quests to war you
- After you tribute a CS, a countdown begins called "Someone demanded tribute recently". It makes tribute harder (-200 pressure), and declines by 10 pressure a turn. Tributing and heavy tributing while this value is still in play is very possible
- The intention is that if anyone tributes, that countdown starts for everyone. THIS IS NOT THE CASE.
- Tribute is overall really, really good, at least in the early game. See below
Spoiler A Lot of Free Yields :
My total culture to this point in the game is about 258 Getting only about 2/3 of this every turn beats the yields of allying the CS, plus you can get another 25% of that value as culture if you have authority's tribute policy.
As the game goes on, tributing becomes less effective relative to allying the CS (which I view as an intentional feature, not a balance problem).
What I would like to see is
- A higher base requirement, so no more tributing with just a pathfinder. Possibly by making the minimum to tribute 50% scared instead of just 1%.
- Heavy tribute having lower overall values. If you start next to a cultural CS you can reach your 4th policy by turn 50.