Discussion in 'Civ6 - General Discussions' started by bite, Sep 17, 2020.
Not a domination player but sounds fun. I like the mixing of military and religious abilities
So, if you fail to start your own religion you might as well reroll because the abilities won't work without it?
The extra great prophet points makes me feel like they remember the complaints about Civ 5 Byzantium
Overall not my fave but I like that the religious and military aspects are intermixed. And of course, the music <3
Yay I got it right with my Basil II guess. Can't wait to get Ambiorix right as well next week <3
What will his agenda be? "Hates people following his religion?"
soooo Byzantium is anti-Spain in terms of gameplay or am I understanding things wrong here? Spain also has a religious/military gameplay.
Hey, some of us are both video game nerds AND old music nerds.
So the best way to go would be to conquer civs with religions and convert their holy cities to get stronger making future conquests easier.
Doing it the other way around would be a bit pointless surely? If you can waltz your religious units into enemy religions and convert them you might as well go for a religious victory right?
I assume it also works if you adopt another player's religion.
That said, at least there are some extra Great Prophet points on offer so they get a helping hand actually founding a religion unlike certain other Civs *cries in Spanish*
When there's a ship or a plane, they usually add one more (land unit).
Honestly, bonus GPPs from Holy Sites should be a feature of all Civs with religious abilities. (Aside from Islam)
Not sure what to make of this design. I quite like it but I don’t think it’s near Gran Columbia (this is a very good thing)
that is good make up for not having a unique Holy site... I wonder who will found religion faster... Byzantium or Russia?
At 1:58, the cavalry unit is called varangian guard ? guess they must have changed it later on to tagma and forgot to change the video ?
unless you are Brazill
I don't think Philip's +4 CS applies to religious units anymore. So Spain conquers players with other religion, whereas Byzantium does the same to players of the same religon, similarly to Poland. Imagine having Crusade on top of all those bonuses...
Was something wrong with the colors in the video or was it just me? Felt washed-out. Also, I didn't now that the 'iu' in 'Byzantium' isn't supposed to be a diphtong. It all made my head hurt.
But Basil's idle animations didn't seem to be reused, so that made the ache go away. But then the "Istanbul, not Constantinople came in and made the sensation return with double the strength. Thanks Firaxis.
Just war with everyone in sight, with religion or without, kill their units and convert nearby cities, then take those converted cities easier with horses. It is the unstoppable flaming sword of the Lord coming everyones way!
I love Basil's design and the Hippodrome. The rest of it is not unexpected, but not really my style.
This just might beat Alexander in the 'ow no not you' neighbor states
Seems a bit Spain 2.0. Basically completely dependent on founding a religion, but no tools to actually get one
Religious and conquest victories already felt similar in many ways, so it makes sense to combine them. Sounds fun. Good beard.
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