Discussion in 'Civ6 - General Discussions' started by bite, Sep 17, 2020.
So boosted modern armor with no resource requirement?
I can get behind that.
Without any additional synergy, they are ridiculously strong I stopped complaining about a power creep after Gran Colombia. It's just the way NFP is
Be worried when Basil starts building Stadiums in all his cities. He's not trying to start a sports league. He's preparing for a modern war.
Фpparently yes, but in the FirstLook Vatican was turned and Byzantine (city state) received +3 era points and also +3 attack strength.
I wrote about this already 2 times here, but no one responded
Two months ago
Tamar: Who are you?
Menelik II: I'm you but stronger.
Phillip II: Who are you?
Basil II: I'm you but stronger.
I agree. That does make more sense especially since he gets combat strength against those of the same religion. Wait maybe not but still.
Btw we haven't seen Antioch yet right, either as a Byzantine city or still a city-state?
The more civilizations the better.
It was that that made me go .... oh no
You're incorrect. The +3 attack strength came from founding their own religion. The era points came from converting the Vatican City as a city-state, not because it was a Holy City.
City-States cannot found religion so there is no possibility any CS could be a Holy City.
I almost punched the screen from the shock!
Also, two weird predictions of Byzantium steam achievements:
"Nika Riot": Lost a Byzantium city with a Hippodrome because of loyalty pressure.
"Bulgaroktonos": Playing as Basil II, with your dominant religion as Eastern Orthodox, conquer the city-state of Preslav.
Just saying, I see a resemblance. Even down to the preference for massive jewelry.
Yea, but that’s not really how crusade ends up working. You aren’t going to burn faith to flip a city you are going to conquer. Apostles are too expensive.
I think here you faith flip your friends and allies for the boost from holy sites, and war on your enemies.
It depends on if killing a unit actually flips a city, or merely adds pressure/influence.
Cause cities are going to be falling so fast, most are going to flip *after* being conquered.
But these guys will break records for an rv.
They have that +3 strength from their own Holy City
You're not getting what I'm saying. I'm not saying Basil II's portrayal is wrong. I'm saying it's a shame they missed the opportunity to show off Byzantine splendor--Byzantium's defining attribute from a Western perspective.
The Dromon is going to be situationally yuge. Anything with that much range in the early game is gonna PWN RUMP, especially versus the AI.
Free heavy cavalry units that can attack cities!
Generally speaking, I don't go for the Cavalry-focused civs, and I don't go domination. But I'm excited by this design. It actually has a true-to-Byzantium medieval focus, which was sorely lacking in Civ5, and encourages spamming of Entertainment Districts and Holy Sites, which is unique on its own even without how powerful the religion/domination synergy looks (in theory, at least.)
Also, that Hippodrome just looks gorgeous.
Him and Montezuma. No thank you, crawl back in your hole.
(Although I do like having at least one civ that attempts challenging you militarily on the map, i just hate when they start 10 tiles from me)
They did show it in its UD... it looks amazing compared to other unique ED... like street Carnival
Byzantium is more than just pretty clothes and jewels you know.
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