Enrico Swagolo
Deity
- Joined
- Jun 10, 2013
- Messages
- 2,387
Well, just go try it for yourself. I tried it, I got my reformation belief up by 2nd tech in medieval, and I pumped out GPs every 5 turns afterwards for 2 full eras. It felt downright dirty. I can’t possibly be the only one to have given Byzantium a shot in the past month since the Borobudur and Byz changes, can I?
And no, they absolutely do not stack to a comparable degree. At best, they save you a turn or two of set-up at the beginning. 15% discount does not make much difference if all you need is 800 to get 4 faith buildings which all generate on their own. I didn't even go that route in my last game, and by early renaissance I had >300 PER TURN. Giving the civ with the single highest generation in the game a further 15% purchase discount is completely overstacked.
By mid-medieval, you are desperate for a hole to throw all your faith generation into. The only 2 beliefs which facilitate that are GP purchase and unit purchase. If you have zealotry, you don't need to the glory of god, because you have a faith sink
EDIT: once again, I will reiterate. It has been more than a month since this change, and I’m the only one who has reported back on a playthrough. I cant productively debate these changes with a gaggle of armchair theorists.
Go play new Byzantium. Until then, I have made my report, and I suggest 5 possible changes:
- Scrap the new bonuses entirely and walk away.
- The AI can't plan and exploit Byzantium like a human can. That's just what it is. If it doesn't test well in AI games it doesn't mean the civ is broken. Unless you are designing this game specifically so robots can play it without human interaction, then "This is a solution looking for a problem".
- Scrap the 15% discount and increase base Basilica faith to 4
- If Byzantium needs more faith then give them more faith; don't step on India's toes. Pure generation is Byzantium’s jam.
- The 15% discount synergizes too well with fealty opener
- Hard-lock 'To the Glory of God' so Byzantium can’t abuse it before industrial
- Think of a different secondary UA bonus
- Think of a different non-UA bonus; buff the UB or UU instead:
- make basilica purchaseable with faith, like Mission, so it can be used to sink faith, and buff sacred sites
- restore Cataphract back to the full 4 moves
I did play Byzantium a few times after the change despite what you say and I disagree. I went my favoured Authority>Fealty>Imperialism route with Zealotry, but I still see how other playstyles will benefit. Sacred Sites will get access to their GPs eariler, less cost might not be that much late game but earlier it will cut off a turn or two from each building. It might not be as big of a benefit, but it still helps. You get your benefits a few turns earlier and can buy GPs you have access to earlier. That, or just get another Holy Site. I see no issue when Byzantium's the civ that can always ensure they get another faith sink or even two.