rightfuture
Emperor
- Joined
- Mar 11, 2008
- Messages
- 1,649
Thread created on behalf of Strategyonly, Rightfuture is Thread Lead
Ongoing Priority List and Idea Library-
This thread is designed everyone to keep an updated list of priorities, ideas, future development.
It is a ongoing master list of all existing and discussed ideas for C2C, as they can be addresed. Let the good ones rise to the top!
Please share your thoughts with us. Ideas should still go in ideas/discussion thread, but please help me organize the best one here!
Currently 56 + Major ideas listed so far on 5 Lists.
Top Priority List of Ideas for Caveman2Cosmos (30+):
Currently updating 7-11-13
1. Multi-Maps and Viewports - to extend planetary and galactic eras ala Final Frontier. (integration of similar ideas and mods) - Everyone, Koshling
http://forums.civfanatics.com/showthread.php?t=468011&highlight=multi-maps
http://forums.civfanatics.com/showthread.php?t=460023&highlight=multi-maps
http://forums.civfanatics.com/showthread.php?t=487759&highlight=multi-maps
multimaps and other questions
http://forums.civfanatics.com/showthread.php?t=484905
2. Epic Nomadic Start to C2C - nomadic units, mini ice-age glacial retreat (from Fall from Heaven 2), weather, stone age events, epic start to Caveman2Cosmos and tutorial for new players (to taste the awesomeness to come).
Hunter/Gathering Nomadic start at Game Open project
http://forums.civfanatics.com/showthread.php?t=447755
3. Galactic and Transhuman Era expansion - Hyrdomancerx, Ls612, Vokarya, Thunderbrd, MrAzure, CivFurhrer, and community.
C2C - Galactic Era
http://forums.civfanatics.com/showthread.php?t=435974
C2C - Transhuman Era
http://forums.civfanatics.com/showthread.php?t=448582
4. Strategic (Navigable) Rivers mod rework and integration.
Integrating/Improving Navigable Rivers
http://forums.civfanatics.com/showthread.php?t=490158
Navigable Rivers
http://forums.civfanatics.com/showthread.php?t=455291
5. Graded Invisibility / Vision Improvements - primem0ver / thunderbrd, etc.
6. Combat Mod - Thunderbrd!!
7. Underwater Cities - primem0ver (creator of the Genetic Mod and The GeoRealism expansion for C2C)
8. New Civics Expansion - Ongoing new improvement. - ls612
9. Buildings overhall - Hyrdromancerx, Praetyre - organized and grouped.
10.. Stone Age Events - very soon - Dancing Hoskuld, Rightfuture.
11. Culture rework
Cultural Heritage
http://forums.civfanatics.com/showthread.php?t=454186
12. Ongoing Guilds and Corporation rework.
13. City Specialists re-work. Working in Great Farmer, and new specialists slots, Great Politician, !
14. Morale! - major strategy idea!
15. Natural Wonders - Wonder and Landmark integration from other mods/ Civ V.
16. "Mine Warfare" and/or "Pirates and Merchants" by OV,
http://forums.civfanatics.com/showthread.php?t=444916
17. Bridging other mods to pursue development of ideas.
18. the Unhealthiness mod (plagues, diseases, effect on cities and warfare)
19. Weather - improvement of events like tornadoes, retreating glaciers (see Fall From Heaven 2 mod FFH2), and other (SimCity) type effects to improve gameplay.
includes improvement to variations of storm events (vanilla Civ) and volcanoes (new event being reworked). Hope to eventually work in precipitation and drought effects on civilizations.
21. New stability update cycle, in addition to freeze cycle for v26 (hope to see it part of every version!)
22. Unhealthiness Mod: Plagues, SimCity Disasters, water transmission.
C2C _ Unhealthiness Mod
http://forums.civfanatics.com/showthread.php?t=427855
23. The Outcome System - AIANDY
24. The Expression System - AIANDY
25. Modular Alternate Timelines completion
Alternative Timelines
http://forums.civfanatics.com/showthread.php?t=439662
Steampunk
http://forums.civfanatics.com/showthread.php?t=443150&highlight=steampunk
Post -Apocalypse Alt History Brainstorming Thread
http://forums.civfanatics.com/showthread.php?t=455125
Biotech Alt History Brainstorming Thread
http://forums.civfanatics.com/showthread.php?t=443226
Dieselpunk Alt History Brainstorming Thread
http://forums.civfanatics.com/showthread.php?t=454544
Cybertech Alt History Brainstorming Thread
http://forums.civfanatics.com/showthread.php?t=443227
Sandalpunk
Atompunk
Science Fiction Era Thread
http://forums.civfanatics.com/showthread.php?t=486071
Spacepunk
http://forums.civfanatics.com/showthread.php?t=487107
Gothic, Noire, Gangster, other genres for ongoing development.
26. Religion - ongoing rework, Faces of God mod integration, etc.
27. Wonders - lot's of threads
28. Units - ls612 and groups's threads - Transhuman units being further fleshed out.
29. Terrains - Lot's of new terrains being integrated, also terrain improvements, housing mod, natural wonders mod, etc.
30. Call to Power like - Tactical Battles
31. Massive promotion overhaul - underway for a long time.
32.
33.
What I'm doing now lists -
Group progress:
Strategy Only:
BTS] StrategyOnly Productions
http://forums.civfanatics.com/showthread.php?t=485956
Heroes
http://forums.civfanatics.com/showthread.php?t=440577
Hydromancerx:
Hydro's TODO List
http://forums.civfanatics.com/showthread.php?t=496748
Dancing Hoskuld:
Dancing Hoskuld's tasks
http://forums.civfanatics.com/showthread.php?t=496743
Subdued Animals in C2C discussions
http://forums.civfanatics.com/showthread.php?t=439673
Koshling:
What Koshling has been doing lately
http://forums.civfanatics.com/showthread.php?t=496116
New C2C development blog
http://forums.civfanatics.com/showthread.php?t=497263
AIAndy:
The Outcome System
http://forums.civfanatics.com/showthread.php?t=451071
The Expression System
http://forums.civfanatics.com/showthread.php?t=460236
Ls612:
ls612's C2C Units
http://forums.civfanatics.com/showthread.php?t=452518
ls612's Traits
http://forums.civfanatics.com/showthread.php?t=489291
Thunderbrd:
What's Thunderbrd up to anyhow?
http://forums.civfanatics.com/showthread.php?t=495405
C2C Combat Mod Introduction - Step I (SubCombat Classes)
http://forums.civfanatics.com/showthread.php?t=475229
C2C Combat Mod Introduction - Step II (New Promotion Types)
http://forums.civfanatics.com/showthread.php?t=475327
C2C Combat Mod Introduction - Step III (The New Face of Combat)
http://forums.civfanatics.com/showthread.php?t=476047
C2C Combat Mod Introduction - Step IV (Stamina, Surround, and Stampede))
http://forums.civfanatics.com/showthread.php?t=476229
Praetyre
Vokarya - Master C2C historian
Wonder Ideas for C2C
http://forums.civfanatics.com/showthread.php?t=449343
Acularius (Official Director of the C2C Map Team!):
[MAP] Acularius' GEM for Caveman2Cosmos
http://forums.civfanatics.com/showthread.php?t=457501
RidetheSpiral23, GreatLordofPie, Lexotan_sedlex, Flint, etc.
Civ Fuehrer: Space Game Designer extrordinaire and creator of the C2C Galactic Era (with Hydro)
CIVPlayer8 (Official Civic Designer for C2C):
C2C Advanced Civics 2.0
http://forums.civfanatics.com/showthread.php?t=462762
mostly included in C2C
Mr Azure: Future Visionary and Tech Guru
Jonny Smith: Master of the Prehistoric Era
[REFERENCE] johny smith's ideas/suggestions
http://forums.civfanatics.com/showthread.php?t=487909
SargontheGreat2
Faustmouse - Welcome to the Team! - Apprentice to Hydro
Buildings
God Emperor:
Rocks2Rockets - C2C light
http://forums.civfanatics.com/showthread.php?t=482580
Eldrin Fal: C2C Godfather
RightFuture: C2C PR & Marketing Director
Idea Organization and Discussion (This Thread)
C2C - Priorities List - with Ongoing Discussion
http://forums.civfanatics.com/showthread.php?t=488549
C2C - Weather Discussion
http://forums.civfanatics.com/showthread.php?t=439763
C2C - Useful News and Links - Discussion & Organization
http://forums.civfanatics.com/showthread.php?t=469517
Integrating Mods - Incorporating / Exploring Ideas from other mods (last update ~ 1 yr ago - hope to update soon)
http://forums.civfanatics.com/showthread.php?t=439576
(and of course many many more threads by everyone - to be updated.)
Here is my (rightfuture) list of idea lists!: (to be updated soon- yes 7/13)
1. Major ideas being currently worked or in near development by the C2C ModTeam!
2. List of the best waiting ideas - to be developed.
3. List of all ideas from the Ideas/discussions thread - http://forums.civfanatics.com/showthread.php?t=377892&page=319 (post ideas here)
in chronological order. They will be updated, voted for, and credited. Please continue to suggest ideas there.
a. more Recent ideas from the end of the list. Once I have completed the existing list, I only need to update it.
b. ideas from the beginning of the ideas thread. (once I bridge the lists, I will consolidate into one list.)
4. further lists will proceed to organizing ideas from the other C2C threads.
5. List from the idea discussion threads of ROM, AND, EXTRA, and REVDCM. and eventually their product forums.
6. List of C2C ideas from discussion of other mods, forums, and games. Please use the integrating mod thread for C2C, to post ideas from other mods.
C2C -Integrating Mods - Incorporating ideas from other mods
http://forums.civfanatics.com/showthread.php?t=439576 (post ideas you find from other mods here)
If you have any ideas on how to improve this list, please post them in this thread!
Other threads will open up for listing inspirational 4x games, other video games, roleplaying games, books, comics, movies, etc.
Use http://forums.civfanatics.com/showthread.php?t=377892&page=319
until they open up.
7. Etc.
I expect it will take a good amount of time to follow through with this. (as mentioned well before - I need help for this)
List 1: Major features and ideas being currently being discussed or worked on. Order of excitement.
I am hoping to get the ModTeam suggestions to improve this (7/2013).
Let them know what you think! Please post a simple list (in this thread!) to vote for the ones you like! Votes will be considered for new versions of C2C!
(to be updated)
1. MultiMaps. for the Galactic era and other possibilities, Galactic maps, planets, a close combat map, a weather overlay, an underwater map for ocean exploration (think Seaquest), even a potential underground map.
(more desc to come) and progress/status reports!
3. City specialists expansion, looking to add more types of citizens to the city screens,
(more desc to come)
4. Current Re-work, massive expansion, and addition of future ages - MrAzure, etc.
5. extended "War of the Worlds" event - alien plants and art for tripod now on SVN -DH
6. "Bad things happen" mod -To be made optional- DH
including
Diseases
the unhealthiness mod - unless people discover
extinction events, real meteor strikes, alien invasions, big diseases
and - Smallpox - get it early or you will suffer a big shock which will not be that bad since your neighbours will get it at about the same time as you anyway. (not excited to get one - just excited to see it in C2C - DH
This will include any idea that is realistic yet divides players. Real world consequences, realism, Consequences, towns being realistically destroyed, etc. Things that frequently draw complaints.
(I will go through all the threads and update this list immediately Dancing Hoskuld. Thanks for assigning me that task!)
7. Guilds and corporations Overhaul -HX
8. Dig into Rise of Mankind, A New Dawn, C2C and all the combines mods and make a list of all the features and post it to the Features page at Moddb and for StrategyOnly to use. Each feature will have one summarized sentence of what it does. - MrAzure - very excited about this!
9. Weather - I will link to recent discussions.
blizzards from FFH2 and possibly using multi-maps, or the expression system are being worked out first.
1o. Religion overhall
Don't forget to vote and update your list by posting new ones! It will be an ongoing update for everyone interested!
List 2. Items on hold or waiting to be prioritized. Feel free to add to their discussion maybe you will get them going!(I will link threads). You too can vote for these ideas, don't forget to post your current list of favorite ones to pursue, in this thread right now!
This is a big parking lot for the best stuff.
11. Progenitor Culture System or Cultural Heritage. - http://forums.civfanatics.com/showthread.php?t=454186
12. Dynamic Trait System & Era Achievements prototype
13. the unhealthiness mod
14. Expand diplomacy (barbarian, goody village and other WLBO and Thomas stuff)
15. Reworking the Prehistoric era: nomadic start, Ice Age glacial retreat, more techs, possibly splitting up early eras into the various 'olithic eras.
16. Redesigned Vassalage
17. Food Redistribution System
18. Advisor System
19. Election & Senate Revision
20. Unit Supply lines
Vote for the features you'd most like to see!
Ideas to be integrated here - (in process)
Hydromancerx - to be integrated from the ideas/discussions thread.
Major C2C threads
Tech Tree Discussion
http://forums.civfanatics.com/showthread.php?t=459006
Ongoing content lists. Recommend some!
Version 31 Changlog
http://forums.civfanatics.com/showthread.php?t=496015
What needs fixing for V26
http://forums.civfanatics.com/showthread.php?t=474110
http://forums.civfanatics.com/showthread.php?t=459641
some of these were taken from AND
http://forums.civfanatics.com/showthread.php?t=359410
c2c lists for importing Civ V ideas to C2C.
http://forums.civfanatics.com/showthread.php?t=463582
civ iv - rise of mankind discussion list for Civ 5
http://forums.civfanatics.com/showthread.php?t=356780
4x game discussion
http://forums.somethingawful.com/showthread.php?threadid=3388756&userid=0&perpage=40&pagenumber=1
(I'm still going through these.)
and for the future of C2C!
Possible Future Direction (personal view)
http://forums.civfanatics.com/showthread.php?t=480285
C2C - Priorities List - with Ongoing Discussion
http://forums.civfanatics.com/showthread.php?t=488549
what inspired this thread...
I plan to update as much as I can with your help!
Everyone, please help me keep these lists and best C2C ideas updated as you can. (just post in this thread!) Thank you!
Ongoing Priority List and Idea Library-
This thread is designed everyone to keep an updated list of priorities, ideas, future development.
It is a ongoing master list of all existing and discussed ideas for C2C, as they can be addresed. Let the good ones rise to the top!
Please share your thoughts with us. Ideas should still go in ideas/discussion thread, but please help me organize the best one here!
Currently 56 + Major ideas listed so far on 5 Lists.
Top Priority List of Ideas for Caveman2Cosmos (30+):
Currently updating 7-11-13
1. Multi-Maps and Viewports - to extend planetary and galactic eras ala Final Frontier. (integration of similar ideas and mods) - Everyone, Koshling
http://forums.civfanatics.com/showthread.php?t=468011&highlight=multi-maps
http://forums.civfanatics.com/showthread.php?t=460023&highlight=multi-maps
http://forums.civfanatics.com/showthread.php?t=487759&highlight=multi-maps
multimaps and other questions
http://forums.civfanatics.com/showthread.php?t=484905
2. Epic Nomadic Start to C2C - nomadic units, mini ice-age glacial retreat (from Fall from Heaven 2), weather, stone age events, epic start to Caveman2Cosmos and tutorial for new players (to taste the awesomeness to come).
Hunter/Gathering Nomadic start at Game Open project
http://forums.civfanatics.com/showthread.php?t=447755
3. Galactic and Transhuman Era expansion - Hyrdomancerx, Ls612, Vokarya, Thunderbrd, MrAzure, CivFurhrer, and community.
C2C - Galactic Era
http://forums.civfanatics.com/showthread.php?t=435974
C2C - Transhuman Era
http://forums.civfanatics.com/showthread.php?t=448582
4. Strategic (Navigable) Rivers mod rework and integration.
Integrating/Improving Navigable Rivers
http://forums.civfanatics.com/showthread.php?t=490158
Navigable Rivers
http://forums.civfanatics.com/showthread.php?t=455291
5. Graded Invisibility / Vision Improvements - primem0ver / thunderbrd, etc.
6. Combat Mod - Thunderbrd!!
7. Underwater Cities - primem0ver (creator of the Genetic Mod and The GeoRealism expansion for C2C)
8. New Civics Expansion - Ongoing new improvement. - ls612
9. Buildings overhall - Hyrdromancerx, Praetyre - organized and grouped.
10.. Stone Age Events - very soon - Dancing Hoskuld, Rightfuture.
11. Culture rework
Cultural Heritage
http://forums.civfanatics.com/showthread.php?t=454186
12. Ongoing Guilds and Corporation rework.
13. City Specialists re-work. Working in Great Farmer, and new specialists slots, Great Politician, !
14. Morale! - major strategy idea!
15. Natural Wonders - Wonder and Landmark integration from other mods/ Civ V.
16. "Mine Warfare" and/or "Pirates and Merchants" by OV,
http://forums.civfanatics.com/showthread.php?t=444916
17. Bridging other mods to pursue development of ideas.
18. the Unhealthiness mod (plagues, diseases, effect on cities and warfare)
19. Weather - improvement of events like tornadoes, retreating glaciers (see Fall From Heaven 2 mod FFH2), and other (SimCity) type effects to improve gameplay.
includes improvement to variations of storm events (vanilla Civ) and volcanoes (new event being reworked). Hope to eventually work in precipitation and drought effects on civilizations.
21. New stability update cycle, in addition to freeze cycle for v26 (hope to see it part of every version!)
22. Unhealthiness Mod: Plagues, SimCity Disasters, water transmission.
C2C _ Unhealthiness Mod
http://forums.civfanatics.com/showthread.php?t=427855
23. The Outcome System - AIANDY
24. The Expression System - AIANDY
25. Modular Alternate Timelines completion
Alternative Timelines
http://forums.civfanatics.com/showthread.php?t=439662
Steampunk
http://forums.civfanatics.com/showthread.php?t=443150&highlight=steampunk
Post -Apocalypse Alt History Brainstorming Thread
http://forums.civfanatics.com/showthread.php?t=455125
Biotech Alt History Brainstorming Thread
http://forums.civfanatics.com/showthread.php?t=443226
Dieselpunk Alt History Brainstorming Thread
http://forums.civfanatics.com/showthread.php?t=454544
Cybertech Alt History Brainstorming Thread
http://forums.civfanatics.com/showthread.php?t=443227
Sandalpunk
Atompunk
Science Fiction Era Thread
http://forums.civfanatics.com/showthread.php?t=486071
Spacepunk
http://forums.civfanatics.com/showthread.php?t=487107
Gothic, Noire, Gangster, other genres for ongoing development.
26. Religion - ongoing rework, Faces of God mod integration, etc.
27. Wonders - lot's of threads
28. Units - ls612 and groups's threads - Transhuman units being further fleshed out.
29. Terrains - Lot's of new terrains being integrated, also terrain improvements, housing mod, natural wonders mod, etc.
30. Call to Power like - Tactical Battles
31. Massive promotion overhaul - underway for a long time.
32.
33.
What I'm doing now lists -
Group progress:
Strategy Only:
BTS] StrategyOnly Productions
http://forums.civfanatics.com/showthread.php?t=485956
Heroes
http://forums.civfanatics.com/showthread.php?t=440577
Hydromancerx:
Hydro's TODO List
http://forums.civfanatics.com/showthread.php?t=496748
Dancing Hoskuld:
Dancing Hoskuld's tasks
http://forums.civfanatics.com/showthread.php?t=496743
Subdued Animals in C2C discussions
http://forums.civfanatics.com/showthread.php?t=439673
Koshling:
What Koshling has been doing lately
http://forums.civfanatics.com/showthread.php?t=496116
New C2C development blog
http://forums.civfanatics.com/showthread.php?t=497263
AIAndy:
The Outcome System
http://forums.civfanatics.com/showthread.php?t=451071
The Expression System
http://forums.civfanatics.com/showthread.php?t=460236
Ls612:
ls612's C2C Units
http://forums.civfanatics.com/showthread.php?t=452518
ls612's Traits
http://forums.civfanatics.com/showthread.php?t=489291
Thunderbrd:
What's Thunderbrd up to anyhow?
http://forums.civfanatics.com/showthread.php?t=495405
C2C Combat Mod Introduction - Step I (SubCombat Classes)
http://forums.civfanatics.com/showthread.php?t=475229
C2C Combat Mod Introduction - Step II (New Promotion Types)
http://forums.civfanatics.com/showthread.php?t=475327
C2C Combat Mod Introduction - Step III (The New Face of Combat)
http://forums.civfanatics.com/showthread.php?t=476047
C2C Combat Mod Introduction - Step IV (Stamina, Surround, and Stampede))
http://forums.civfanatics.com/showthread.php?t=476229
Praetyre
Vokarya - Master C2C historian
Wonder Ideas for C2C
http://forums.civfanatics.com/showthread.php?t=449343
Acularius (Official Director of the C2C Map Team!):
[MAP] Acularius' GEM for Caveman2Cosmos
http://forums.civfanatics.com/showthread.php?t=457501
RidetheSpiral23, GreatLordofPie, Lexotan_sedlex, Flint, etc.
Civ Fuehrer: Space Game Designer extrordinaire and creator of the C2C Galactic Era (with Hydro)
CIVPlayer8 (Official Civic Designer for C2C):
C2C Advanced Civics 2.0
http://forums.civfanatics.com/showthread.php?t=462762
mostly included in C2C
Mr Azure: Future Visionary and Tech Guru
Jonny Smith: Master of the Prehistoric Era
[REFERENCE] johny smith's ideas/suggestions
http://forums.civfanatics.com/showthread.php?t=487909
SargontheGreat2
Faustmouse - Welcome to the Team! - Apprentice to Hydro
Buildings
God Emperor:
Rocks2Rockets - C2C light
http://forums.civfanatics.com/showthread.php?t=482580
Eldrin Fal: C2C Godfather
RightFuture: C2C PR & Marketing Director
Idea Organization and Discussion (This Thread)
C2C - Priorities List - with Ongoing Discussion
http://forums.civfanatics.com/showthread.php?t=488549
C2C - Weather Discussion
http://forums.civfanatics.com/showthread.php?t=439763
C2C - Useful News and Links - Discussion & Organization
http://forums.civfanatics.com/showthread.php?t=469517
Integrating Mods - Incorporating / Exploring Ideas from other mods (last update ~ 1 yr ago - hope to update soon)
http://forums.civfanatics.com/showthread.php?t=439576
(and of course many many more threads by everyone - to be updated.)
Here is my (rightfuture) list of idea lists!: (to be updated soon- yes 7/13)
1. Major ideas being currently worked or in near development by the C2C ModTeam!
2. List of the best waiting ideas - to be developed.
3. List of all ideas from the Ideas/discussions thread - http://forums.civfanatics.com/showthread.php?t=377892&page=319 (post ideas here)
in chronological order. They will be updated, voted for, and credited. Please continue to suggest ideas there.
a. more Recent ideas from the end of the list. Once I have completed the existing list, I only need to update it.
b. ideas from the beginning of the ideas thread. (once I bridge the lists, I will consolidate into one list.)
4. further lists will proceed to organizing ideas from the other C2C threads.
5. List from the idea discussion threads of ROM, AND, EXTRA, and REVDCM. and eventually their product forums.
6. List of C2C ideas from discussion of other mods, forums, and games. Please use the integrating mod thread for C2C, to post ideas from other mods.
C2C -Integrating Mods - Incorporating ideas from other mods
http://forums.civfanatics.com/showthread.php?t=439576 (post ideas you find from other mods here)
If you have any ideas on how to improve this list, please post them in this thread!
Other threads will open up for listing inspirational 4x games, other video games, roleplaying games, books, comics, movies, etc.
Use http://forums.civfanatics.com/showthread.php?t=377892&page=319
until they open up.
7. Etc.
I expect it will take a good amount of time to follow through with this. (as mentioned well before - I need help for this)
List 1: Major features and ideas being currently being discussed or worked on. Order of excitement.
I am hoping to get the ModTeam suggestions to improve this (7/2013).
Let them know what you think! Please post a simple list (in this thread!) to vote for the ones you like! Votes will be considered for new versions of C2C!
(to be updated)
1. MultiMaps. for the Galactic era and other possibilities, Galactic maps, planets, a close combat map, a weather overlay, an underwater map for ocean exploration (think Seaquest), even a potential underground map.
(more desc to come) and progress/status reports!
3. City specialists expansion, looking to add more types of citizens to the city screens,
(more desc to come)
4. Current Re-work, massive expansion, and addition of future ages - MrAzure, etc.
5. extended "War of the Worlds" event - alien plants and art for tripod now on SVN -DH
6. "Bad things happen" mod -To be made optional- DH
including
Diseases
the unhealthiness mod - unless people discover
extinction events, real meteor strikes, alien invasions, big diseases
and - Smallpox - get it early or you will suffer a big shock which will not be that bad since your neighbours will get it at about the same time as you anyway. (not excited to get one - just excited to see it in C2C - DH
This will include any idea that is realistic yet divides players. Real world consequences, realism, Consequences, towns being realistically destroyed, etc. Things that frequently draw complaints.
(I will go through all the threads and update this list immediately Dancing Hoskuld. Thanks for assigning me that task!)
7. Guilds and corporations Overhaul -HX
8. Dig into Rise of Mankind, A New Dawn, C2C and all the combines mods and make a list of all the features and post it to the Features page at Moddb and for StrategyOnly to use. Each feature will have one summarized sentence of what it does. - MrAzure - very excited about this!
9. Weather - I will link to recent discussions.
blizzards from FFH2 and possibly using multi-maps, or the expression system are being worked out first.
1o. Religion overhall
Don't forget to vote and update your list by posting new ones! It will be an ongoing update for everyone interested!
List 2. Items on hold or waiting to be prioritized. Feel free to add to their discussion maybe you will get them going!(I will link threads). You too can vote for these ideas, don't forget to post your current list of favorite ones to pursue, in this thread right now!
This is a big parking lot for the best stuff.
11. Progenitor Culture System or Cultural Heritage. - http://forums.civfanatics.com/showthread.php?t=454186
12. Dynamic Trait System & Era Achievements prototype
13. the unhealthiness mod
14. Expand diplomacy (barbarian, goody village and other WLBO and Thomas stuff)
15. Reworking the Prehistoric era: nomadic start, Ice Age glacial retreat, more techs, possibly splitting up early eras into the various 'olithic eras.
16. Redesigned Vassalage
17. Food Redistribution System
18. Advisor System
19. Election & Senate Revision
20. Unit Supply lines
Vote for the features you'd most like to see!
Ideas to be integrated here - (in process)
Hydromancerx - to be integrated from the ideas/discussions thread.
from old post, may be obsolete!I think this can be solved by maybe 1/2 or 2/3 the cost of the prehistoric techs. Since my last update a lot has been filled in. The only ones I have to fill in now are techs like Sewing, Personal Adornment, etc. Which I do have plans for new buildings like a Seamstress's Hut, Dining Hall, Garland Wars [Wonder], etc. I will be posting more information about those soon. In addition I have been thinking about doing a dwelling themed mod based on an old post I once posted. I have to work out some balance issues but it would work out with a balance between new civics and buildings. In short I have a lot of cool stuff planned, so it may seem empty now but things should fill up when I am done.
Here is a preview of the projects I want to get to ...
- Prehistoric Buildings (Ex. Dance Hut, Chief's Hut, Mammoth Trainer, etc)
- Pseudo-Resources (Ex Papyrus Grove, Fur Seal Hunter, Date Palm Plantation, etc)
- Craft Mod (Ex Tablet Maker, Scroll Maker, Sawmill, etc)
- Residential Mod (Ex. Nomad Yurt, Huts, Hovels, Apartments, etc)
- Alternate Timeline Techs (Ex. Steampunk, Dieselpunk, Cyberpunk, Gearpunk, etc)
- Ordinance Mod (Ex. Tire Recycling, Legalized Gambling, Carpool, etc)
- Education Civics Mod (Ex. Oral Tradition, Apprenticeship, Compulsory Education, Mind Control, etc)
- Electricity Mod (Ex. Department of Energy, Tidal Farm, Wind Farm, etc)
- Space Mod (Ex. Argodome, Alpha Centari Imports, Astrology School, etc)
- Minor Civ Mod (Ex. Cherokee Embassy, Lakota Embassy, Manchurian Embassy, etc)
- Flammability Mod - Buildings Give +/- Flammability. Cities with more will have Fire events more often.
- Disease System (Not much planned yet)
But as you can see there is only one of me and I can only work on so much. So it will take awhile until they come to reality. However so far I have been happy with the mods I have designed/made like the Garbage, Water and Science Mods.
Major C2C threads
Tech Tree Discussion
http://forums.civfanatics.com/showthread.php?t=459006
Ongoing content lists. Recommend some!
Version 31 Changlog
http://forums.civfanatics.com/showthread.php?t=496015
What needs fixing for V26
http://forums.civfanatics.com/showthread.php?t=474110
http://forums.civfanatics.com/showthread.php?t=459641
some of these were taken from AND
http://forums.civfanatics.com/showthread.php?t=359410
c2c lists for importing Civ V ideas to C2C.
http://forums.civfanatics.com/showthread.php?t=463582
civ iv - rise of mankind discussion list for Civ 5
http://forums.civfanatics.com/showthread.php?t=356780
4x game discussion
http://forums.somethingawful.com/showthread.php?threadid=3388756&userid=0&perpage=40&pagenumber=1
(I'm still going through these.)
and for the future of C2C!
Possible Future Direction (personal view)
http://forums.civfanatics.com/showthread.php?t=480285
C2C - Priorities List - with Ongoing Discussion
http://forums.civfanatics.com/showthread.php?t=488549
what inspired this thread...
Rightfuture said:Create a new thread for simply listing of existing C2C ideas that have been discussed in the past. This is not a remake of the ideas/discussion thread, but a prioritized list to keep track of older ideas: Stuff that may have been forgotten or missed. Hopefully this will inspire discussion and organization of things that were already talked about.
I plan to update as much as I can with your help!
Everyone, please help me keep these lists and best C2C ideas updated as you can. (just post in this thread!) Thank you!