LouLong
In love with Rei Ayanami
*** GAME STARTED ***
Welcome to the Uncas PBEM (Uncas is actually the "Last of the Mohicans").
This PBEM uses the scenario "The French & Indian War" that describes the last war betwen the British and French colonists in the New World with the support of their mother countries as well as the support from the native Indians.
You need to download and install the scenario (including the main art files and the patch located here : http://forums.civfanatics.com/showthread.php?t=165929
Note : we use the newest biq (v 1.21) where Indians fighters have a better movement in order to actually achieve hit and run attacks.
Players : 4
- Loulong : Algonquins + Hurons
- Qummik : British
- Blaze Injun : Iroquois
- Semental : French
The civs are:
Alliance 1 :
France : Semental
Hurons + Algonquins : Loulong
Alliance 2 :
British : Qummik
Iroquois : Blaze Injun
Neutrals :
Neutral Indians : AI
Please send me a PM and your playing times (GMT + actual playing times)
SPECIAL RULES:
- 1st turn no fight
- No active diplomacy of any kind with the neutral Indians (= no initiation of deals and no military alliance with them).
Welcome to the Uncas PBEM (Uncas is actually the "Last of the Mohicans").
This PBEM uses the scenario "The French & Indian War" that describes the last war betwen the British and French colonists in the New World with the support of their mother countries as well as the support from the native Indians.
You need to download and install the scenario (including the main art files and the patch located here : http://forums.civfanatics.com/showthread.php?t=165929
Note : we use the newest biq (v 1.21) where Indians fighters have a better movement in order to actually achieve hit and run attacks.
Players : 4
- Loulong : Algonquins + Hurons
- Qummik : British
- Blaze Injun : Iroquois
- Semental : French
The civs are:
Alliance 1 :
France : Semental
Hurons + Algonquins : Loulong
Alliance 2 :
British : Qummik
Iroquois : Blaze Injun
Neutrals :
Neutral Indians : AI
Please send me a PM and your playing times (GMT + actual playing times)
SPECIAL RULES:
- 1st turn no fight
- No active diplomacy of any kind with the neutral Indians (= no initiation of deals and no military alliance with them).