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Calculus as End of Renaissance technology ?

Discussion in 'Civ - Ideas & Suggestions' started by Lonecat Nekophrodite, Jul 4, 2020.

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Should Calculus appeared in the game as a technology at the end of Renaissance Era

  1. Yes

    4 vote(s)
    80.0%
  2. No

    1 vote(s)
    20.0%
  1. Lonecat Nekophrodite

    Lonecat Nekophrodite King

    Joined:
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    Mod potential thread
    1. Should Calculus appeared in the game as a technology that appeared by the closing stage of Renaissance Era? (Because Modern Calculus as we known today was developed in Europe in the 17th Century by two persons. Issac Newton and Gottfried Leibnitz, https://en.wikipedia.org/wiki/History_of_calculus
    and it saw extensive applications by the following era, among the first was gunnery.
    2. If so
    2.1 Tech Boost
    2.2 Tech Effect. What should the benefits be once the research is completed? New units? New buildings? New wonders (or should it be a dummy tech that appeared as a gateway similar to Civ3 techs which does nothing beyond a prereq)
    Well because the existing tech tree did progress toooooo fast.
     
  2. Levas/Alis

    Levas/Alis Chieftain

    Joined:
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    Good idea, but for me only 1 additionnal tech is not enough to stop science rush. We need several techs and civics added to each Era and see tech & civics cost increased starting Renaissance era (the starting point for snowballing in general)
     
  3. Lonecat Nekophrodite

    Lonecat Nekophrodite King

    Joined:
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    Gender:
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    That's one thing. There's a mod that reroutes civic progressions where The Enlightenment requires Reformed Church.. there's some more civics to balance out..
     

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