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Can I analyze a save game with world builder or another tool?

Discussion in 'Civ5 - Creation & Customization' started by bilbothebaggins, May 26, 2012.

  1. bilbothebaggins

    bilbothebaggins Chieftain

    Joined:
    May 1, 2012
    Messages:
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    Location:
    Austria
    Question on Gaming.SE --> Can I analyze a save game with world builder or another tool?

    A little background: The game I'm currently playing (Pangea, Tiny, King, Marathon) with Egypt certainly looks ... interesting. I'm at turn 790 (AD 1770) and went for a cultural victory with 2 cities. France basically dominates the complete rest of the map (Rome still left though) and has 14 cities (6 puppets, 8 french), if far ahead in terms of military power and tech. (If it weren't for the crappy tactical AI, they'd have overrun me long ago.) Also France is at about the same culture level as I am, although my two cities are culture monsters with a lot wonders and all. (I guess this just goes to show quantity trumps quality in any Civilization game :)

    What I would like to do would be to somehow analyze the save game, i.e. open it up and check in on the details of the AI civilizations production/science/culture/city production etc. to learn for future games from the current state of this game. I vaguely remember I could do this in Civ4, but there doesn't seem anything in Civ5 to examine a regular save game? World builder only allow to open maps.

    TL;DR Can I open a save game, complete with the current game state, in world builder or any other tool?

    cheers!

    Moderator Action: Moved to the modding forum.
     
  2. whoward69

    whoward69 DLL Minion

    Joined:
    May 30, 2011
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    Near Portsmouth, UK
    You can use FireTuner to play a number of turns and then return as a different player, so play one turn and return as France and you'll be able to look in all the French cities etc.

    But will you actually learn anything? Other than the fact that the AI has huge bonuses (aka "cheats") I doubt it.
     
  3. bilbothebaggins

    bilbothebaggins Chieftain

    Joined:
    May 1, 2012
    Messages:
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    Location:
    Austria
    Thanks for this info!

    How do I do that? (I never used any of the modding tools, so I'm a bit lost ...)

    * I have already installed the Civ5 SDK
    * I assume I have to enable "EnableTuner = 1" in the config.ini file?
    * And then?

    cheers!
     
  4. whoward69

    whoward69 DLL Minion

    Joined:
    May 30, 2011
    Messages:
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    Correct

    Start Civ,
    Load the saved Game
    Start FireTuner
    Select the Game tab
    Select which player you want to look at in the "Return after autoplay as" list
    Click the "Autoplay 1" button
    Go back to the Civ window and you will now be that player.

    Note, if you now reselect your Civ and click Autoplay 1 again, don't be surprised to find you have declared war on everyone and/or all your cities are building combat units!
     

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