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Can Someone Please Explain This To Me (re: Culture Victory)

Discussion in 'Civ6 - General Discussions' started by shogun11B, Apr 18, 2018.

  1. shogun11B

    shogun11B Chieftain

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    I lost on the next turn to Gorgo...


    Why is my cap 773 and hers 544?
    :mad:
     
  2. Trav'ling Canuck

    Trav'ling Canuck Chieftain

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    To win a cultural victory, you need to have more foreign tourists than anyone else has domestic tourists.

    Gorgo has the most domestic tourists - 772 - so you need 773 foreign tourists to win.

    You only have 543 domestic tourists, the next most after Gorgo, so she needs 544 domestic tourists to win.
     
    Noble Zarkon and shogun11B like this.
  3. shogun11B

    shogun11B Chieftain

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    Thanks. I guess I understand, but is there any way to slow down someone else's domestic tourism?
     
  4. Gorbles

    Gorbles Load Balanced

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    Kill them.






    I'm joking, but generally obliterating other factions out of existence is the best and fastest way to stop anything. It's a bit plain, but it is what it is.

    A more serious non-military answer would be "lots of Spies and lots of pillaging". The latter requires you to be at war, though.
     
    Magma_Dragoon likes this.
  5. Trav'ling Canuck

    Trav'ling Canuck Chieftain

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    Yup. Spies are your main way to slow them down, short of war.

    If you know Gorgo's in the game, you should expect she'll wrack up a lot culture. Sending spies at her as early as you can to steal her great works will both reduce her tourism output and boost yours.

    Other than that, optimize your own tourism generation. Send trade routes to as many civs as possible, etc.
     
    shogun11B likes this.
  6. Cerilis

    Cerilis Not Warlord

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    Wait, she got 266 tourists in one turn?
     
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  7. Trav'ling Canuck

    Trav'ling Canuck Chieftain

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    Probably everyone headed to Cape Canaveral to watch the Moon Landing launch.
     
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  8. shogun11B

    shogun11B Chieftain

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    That was it.

    Thanks everyone.

    This mostly a rage post...
     
    agonistes likes this.
  9. Trav'ling Canuck

    Trav'ling Canuck Chieftain

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  10. MrRadar

    MrRadar Chieftain

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    I will also use the opportunity to ask something that's been bugging me for some time now.

    In @Victoria's guide it is said:

    The Tourism points are calculated as follows
    The key number is next to the suitcase is how many tourism points this civ is sending you. The formula for this is
    round down(civ lifetime tourism / (# of civilizations in the game x 150))
    As this game has 8 civilizations the value on the right is 1200


    However, in my recent R&F games I notice that I get a new foreign tourist not after 1200, but after 1600 tourism points, the game being standard and having 8 civs and no mods, it seems the modifier is no longer x150, but x200? Can somebody confirm this? On iPad version, which is still long way pre-R&F, the numbers are actually 1200 and x150.
     
  11. Uberfrog

    Uberfrog Warlord

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    Wait, does the Moon Landing help you slingshot a Culture Victory? I thought it yielded a huge quantity of Culture, not Tourism?

    I thought the key late-game Tourism boosters are Computers, Cultural Heritage and Social Media.
     
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  12. alancsilver

    alancsilver Chieftain

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    @Victoria had the guide changed much/at all since R&F?
     
  13. AlannaT

    AlannaT Chieftain

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    Can anyone explain? I'd really like to know, too.

    Moon Landing grants 10 * <current tech per turn> in culture. How does this result in 266 extra foreign tourists?
     
  14. Leyrann

    Leyrann Warlord

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    Moon landing gives culture, not tourism. Something weird happened here.

    The 150 has changed to 200. I've heard about it before (and confirmed it in my own games), and I'm actually surprised it isn't in the guide yet...
     
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  15. AlannaT

    AlannaT Chieftain

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    This is interesting. Because in my game files (\Base\Assets\Gameplay\Data\GlobalParameters.xml) TOURISM_TOURISM_TO_MOVE_CITIZEN is still 150. So looks like this parameter is not used.

    Update: Solved it. When playing R&F a second file is used to modify the base game global parameters (\DLC\Expansion1\Data\Expansion1_GlobalParameters.xml) and here TOURISM_TOURISM_TO_MOVE_CITIZEN is indeed 200.
     
    Last edited: Apr 20, 2018
  16. Disgustipated

    Disgustipated Warlord

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    Also build lots of theater districts to defend against culture victory. It will make your domestic total a high number the ai has to surpass. With civs like Kongo, Russia, and Greece in the game this is a good idea. Your cap would have been higher than 544 if you had more theater districts, wonders, great art, and other culture things.

    I'm still not sure how Gorgo jumped so high in tourism though. I never seen that in my games.
     
  17. killmeplease

    killmeplease Mk Z on Steam

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    maybe some modifiers are applied to overall accumulated tourism, so when such a modifier kicks in, the number of tourists rises sharply?
     
  18. Disgustipated

    Disgustipated Warlord

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    Computers comes to mind, as well as Cristo redeemer.
     
  19. Victoria

    Victoria Regina Supporter

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    Yeah, thats more than 61,000 tourism, per civ they got in one turn... not possible.
    You sure it was a culture victory? It is really was then it was a bug
     
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  20. shogun11B

    shogun11B Chieftain

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    Well, I know it wasn't science or religion.
     

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