Wheem
Chieftain
I have a fairly recent game where I played for a while with pretty heavy liberty bell production, which lead to a large Royal Expeditionary Force. He started with roughly 70 Regulars, 45 Dragoons, 70 Artillery, and 35 Man-O-Wars (as a sidenote, it seemed that every time I got a message that the king expanded the number of Man-O-Wars; in actuality every unit type increased significantly).
My Army was considerably smaller, but still not all that bad. My infantry and dragoons performed ok in the field (though I need to store up waaaaaay more horses next time), but my Cannons felt useless. Every possible attack I could use them for had very low odds of success, and they got destroyed every time the REF attacked them. I know that Cannons get a bonus when defending settlements, but since they can't actually fortify, the net bonus over infantry is only 25%, and I seem to always take really heavy losses whenever my cities get attacked anyway.
Cannons seem relatively good before the Revolutionary War, but is there any real point to using them after it has begun?
My Army was considerably smaller, but still not all that bad. My infantry and dragoons performed ok in the field (though I need to store up waaaaaay more horses next time), but my Cannons felt useless. Every possible attack I could use them for had very low odds of success, and they got destroyed every time the REF attacked them. I know that Cannons get a bonus when defending settlements, but since they can't actually fortify, the net bonus over infantry is only 25%, and I seem to always take really heavy losses whenever my cities get attacked anyway.
Cannons seem relatively good before the Revolutionary War, but is there any real point to using them after it has begun?