In parent.lua:
In child.lua:
FireTuner shows it jumping straight from the two print statements in parent.lua without ever executing anything in child.lua.
I've include both in the <Files> manifest, and tried various combinations and orderings of <GameplayScripts> references.
What am I doing wrong? What's the correct way to have one custom Lua script include another one?
print("In parent.lua")
include("child.lua")
print("Attempted child.lua inclusion")
include("child.lua")
print("Attempted child.lua inclusion")
In child.lua:
print("In child.lua")
What FireTuner shows:
parent.lua: In parent.lua
parent.lua: Attempted child.lua inclusion
parent.lua: Attempted child.lua inclusion
FireTuner shows it jumping straight from the two print statements in parent.lua without ever executing anything in child.lua.
I've include both in the <Files> manifest, and tried various combinations and orderings of <GameplayScripts> references.
What am I doing wrong? What's the correct way to have one custom Lua script include another one?