Disease is even more limited because the number of diseases are Limited as well. Crime and Disease are constantly growing if left unchecked as you well know. But we only Expose Crime and Disease when a Special Building becomes exposed to the player. The uneducated C2C player will let Crime and Disease go unchecked " you can ignore it" until the Exposure is revealed and then the panic sets in. How many times have we had new players unaccustomed to these 2 properties sudden complain that their empire id being destroyed by them. Many many many have we had over the years. The experienced C2C player n=know to keep some kind of handle on these 2. And Now Education from it's enhancements over the past 2 years is even more vital to keep in control. Why because you have set the beginning Malus very close to the equilibrium. And a -100 in Education is much worse than a +200 in Crime or Disease will ever be. That is how you designed it. The way Disease and crime are is because that is the way DH and Hydro respectively Designed their Property systems. This begs the question: So why do they have to conform to your Education design? They both were made long before yours were they not?