So I've put more thought into my ideas for naval expansion and whatnot, and I've finally hit on what I think could be a good addition. Currently we have a "supply system" for units, a hard limit to the number of units that can be made. I'm proposing a smaller, second "supply system" aimed specifically at very powerful units.
-heavy tanks/armor and perhaps certain heavy artillery
-capital ships (battleships, carriers, ballistic missile subs)
-heavy bombers and nuclear weapons
Basically a representation of how such weapons/units cost significantly more than others and allowed for a heavier punch in certain areas. Like with the regular supply system you would have to carefully think about which capital units you want to sink resources into. Someone in an Australia position could focus his capital supplies towards capital ships and heavy bombers, while someone landlocked might focus more on heavy armor/arty. City states would have absolutely zero ability to build capital units (and I'm even thinking through a special line of coastal only ships for city states to use, better representing the smaller defense navies of weaker powers).
Any thoughts so far?
-heavy tanks/armor and perhaps certain heavy artillery
-capital ships (battleships, carriers, ballistic missile subs)
-heavy bombers and nuclear weapons
Basically a representation of how such weapons/units cost significantly more than others and allowed for a heavier punch in certain areas. Like with the regular supply system you would have to carefully think about which capital units you want to sink resources into. Someone in an Australia position could focus his capital supplies towards capital ships and heavy bombers, while someone landlocked might focus more on heavy armor/arty. City states would have absolutely zero ability to build capital units (and I'm even thinking through a special line of coastal only ships for city states to use, better representing the smaller defense navies of weaker powers).
Any thoughts so far?