Some quick notes on Capitol victory:
- It is too easy: all you need to do is to get open borders agreements with as many civs as possible (which is also way too easy) and then build yourself to death with advocates;
- current ways to prevent too quick Capitol victory are quite... unelegant; Ok, when everyone breaks open borders with you, it is surely effective, but it also forces the player to adopt more offensive strategy; all in all, it ends up as a semi-conquest victory and that strips the original idea of some flavor (IMO - a lot of flavor);
- it uses religions mechanic (which is a rather functional solution), and so it blocks the implementation of other ideas using the same mechanic, like - let's say - ideologies.
Conclusion: Capitol victory needs serious redesign or complete removal (to unlock space for something more fun).
What do You think about Capitol victory?
- It is too easy: all you need to do is to get open borders agreements with as many civs as possible (which is also way too easy) and then build yourself to death with advocates;
- current ways to prevent too quick Capitol victory are quite... unelegant; Ok, when everyone breaks open borders with you, it is surely effective, but it also forces the player to adopt more offensive strategy; all in all, it ends up as a semi-conquest victory and that strips the original idea of some flavor (IMO - a lot of flavor);
- it uses religions mechanic (which is a rather functional solution), and so it blocks the implementation of other ideas using the same mechanic, like - let's say - ideologies.
Conclusion: Capitol victory needs serious redesign or complete removal (to unlock space for something more fun).
What do You think about Capitol victory?