From my perspective, one complaint I had with capitulation was that it always seemed like I'd be pounding on AI civs to the point where they only had one or two cities left (on a standard-sized map), beyond the point where the outcome was in doubt before they'd surrender. So I feel more comfortable with the way things are now. I agree that the player who does the most damage should have first shot at accepting capitulation, and if the AI didn't do it, this is something worth looking at. Although.....were you checking to see if Hannibal was ready to surrender? I miss those things sometimes.... I know there's some mod someplace that gives you a pop-up when your war enemy is ready to surrender. I may have to start using it.