capturing religion(s)

Pitboss

Prince
Joined
Aug 9, 2006
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308
Location
Belgium
When you failed to acquire a religion through faith or a prophet conquering a holy city could put the religion under the owners control. Or perhaps only after the previous civ has completely disappeared from the face of the planet.

If this would be the case with two or more civs whose holy cities you own, you could choose to pick the one you like or assemble a new religion based on some of their existing values.
 
Just to clarify: you're suggesting that by taking over the Holy City of someone else's religion, you should be the one receiving the Founder bonus as well?
 
Short answer : No

Long answer : Yes, but to a certain degree (and only if that civ doens't exist any more). The founder could get 100%, the next one would get 50% of that, the one after that would get 50% (= 25%) of that and the one after that wouldn't get squat.
 
We need a state religion feature. If you capture a holy city and adapt the religion as state religion, you should get the founder bonus after a while (might be a "resistance" period similar to when you capture a city and population won't work for you).
 
Just like the trading bonus with civ's that use order/freedom/autocracy there could be a precursor trading bonus when trading with civ's cities that have the same religion(s).

We need a state religion feature. If you capture a holy city and adapt the religion as state religion, you should get the founder bonus after a while (might be a "resistance" period similar to when you capture a city and population won't work for you).
The resistance period is a good idea, in reality such transitions rarely go smoothly. Perhaps it could be translated as a "85% chance of resistance" during the transition period.

As to the state religion part ... it has been done with the previous expansion pack and didn't feel so balanced. Perhaps by altering the option so that you would get the specific bonus from that religion for the cities that have it. But that would mean the others, with an other religion, wouldn't get or in a diminished form.

Perhaps setting a top three state of religions might be a better idea. First state religion gets 100% bonus, the second get's 66% bonus and the third 33%. If a city has all three it get's an additional bonus.

We could use an ability to change religions. Or use that ability in the diplo screen.
Seeing on how religions are spread by trade or prophets/priests it might be tough to enforce. Unless you would have something like "the Spanish inquisition" (that nobody expects obviously) that would enable this but would give you some negative diplomatic backlash.
 
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