Corm
Prince
Do the Caribbean Islands count as North America, South America or something else with regards to the English UHV?
No mention of the Caribbean.The Falkands and the Guyana region can host 3 cities
aeon, do you have any ideas? I don't think there's a whole lot that could be done without making the area too powerful. there's just not enough room.
the only thing I could think of that wouldn't severely alter the development of the area, might be to make many of the island flat/grasslands with sugar. A city built on such a tile would then get 3 food (instead of 2 hammers from one built on a hill/plain). Adding seafood would be problematic, and aside from other luxuries what could be done?
Rhye, can you make the Caribbean suck less?
The moment you start building walls or forges your onto a wrong un.
This remains a useless colony since you won't build plantations, you'll build forts to get the sugar resources. That means no food/commerce bonus.
I do not get it. Why would I build forts instead of sugar plantations?
How could I reap sugar with a fort?
Is there something I missed?
Oh really?
Is that new?
Does that work with all resources?