Roland Johansen
Deity
And building a fort doesn't cost anything but worker time. But anyway... I know you don't want to continue with realism arguments.
I don't know why you make that remark as it is simply not true. A fort cannot coexist with another terrain improvement so the cost is another tile improvement. Having multiple forts around a city just incase a carrier fleet might attack there is hugely inefficient. If one could build a limitless amount of forts (airstrips) on a single tile without removing other terrain improvements, then yes the argument would work.
Purely on gameplay then, I'd be more concerned if if there was some limit on the number of air units per water tile. Firstly, how would the rule be enforced? An aircraft carrier would be disallowed from moving onto a tile that has exceeded its allowed capacity? As far as I can imagine this would be a PITA in terms of micromanagement, shuffling around fleets.
I'm not even suggesting limiting the airplanes per sea tile. I would like the land based limits removed (post 61) because the human can simply circumvent them with carriers. So the limit isn't working anyway, so why introduce that rule then? Just so that players start building carriers which they leave in ports so that the carriers are immune to ship-based counterattacks? I really don't see the gameplay improvement here. It just forces the player to build an in between step to get what he/she wants: no limit to airplanes in an area. But what does that in between step add to gameplay?
Carriers add to gameplay when they're useful for intercontinental attacks. They are useful in that role independent of the number of land based airplanes can be placed in a city. They are more needed when the opponent can concentrate its land based airplanes.
The fact that the AI cannot circumvent the airplane limit like the human can is just another argument against the change in BTS to limit the land based aircraft.
So the land based aircraft limit forces the human to take a meaningless inbetween step (the carrier) to circumvent it and weakens the AI. It adds , can't think of anything.
Well, most of the planes the Japanese lost during the raids were either destroyed on the ground or were "kamikaze" planes. The loss rate for the latter would be near 100%. So I don't think the losses necessarily suggest that they had vastly more planes available in the area under attack.
I'm just saying that they had a large number of planes in the area, which is incompatible with civ4 rules which limit land based airplanes.
I'm not sure where you get the idea that 3rd Fleet carriers embarked 30 planes each - the light carriers may have carried about that many, but not the larger fleet carriers. The Essex-class (http://en.wikipedia.org/wiki/Essex_class) which made up the bulk of the 3rd Fleet's carrier force, embarked around 90-100 planes each. So a force of 10 Essex-class and 6 light carriers would have somewhere over 1000 planes embarked, at a minimum.
I had found the information about light carriers, not the essex model.
Note that today, there exist wordwide 22 carriers, 11 in the US navy, other countries have a maximum of 2. A force of 16 carriers is nothing standard. During WWII, the US did have more carriers than today (although smaller ones in size). I don't know how many carriers were involved in that battle.
My point being, that there is real world precedent for a large offshore carrier force overwhelming local defenses. And that it is therefore not 'ridiculous' for the same thing to be possible in Civ4 BTS, as the OP postulated.
The fact that a large carrier fleet can defeat the almost beaten Japanese airforce in july 1945 is not very convincing. This might just have been almost everything the Japanese could field at that point in the war. And the Japanese pilots and airplanes were seriously inferior to what the US airforce could muster at that time.
A large US carrier fleet could destroy most countries nowadays. But that doesn't show that carriers can carry more airplanes than land based airfields. It's more an exponent of the fact that the US military expenditure is comparable to that of the rest of the world combined and has been for a long time.
If the US carrier fleet would attack an opponent that was comparable in strength, say a hypothetical copy of the US, then they'd be annihilated by land based aircraft.