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Castles

Vivid

Chieftain
Joined
Mar 22, 2008
Messages
32
I know the extra trade routes and EP modifiers obsolete with economics.

I know the defensive bonus remains with the exception of gunpowder units ignoring said defensive bonus.

I think I understand how the game classifies units..

With that being said what about the other late units? Like armour units, choppers, etc.

Do they also ignore castles?
 
Yes, everything post-gunpowder ignores it. However, the bombardment reduction still works in a curious way so your artillery or bombers will take longer to bomb down 40 cultural defense in a city with a castle than one without.
 
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