Catapult in the February update video

What was the catapult about?

  • Balances for siege

    Votes: 14 16.1%
  • Balances for walls

    Votes: 11 12.6%
  • Something to do with Portugal or Zombie game mode

    Votes: 2 2.3%
  • New unit like Trebuchet

    Votes: 37 42.5%
  • It was just for fun in the video, no particular hint

    Votes: 23 26.4%

  • Total voters
    87
A nice side effect of getting the trebuchet is that it will make sieges at least a tiny bit easier in the time window between its arrival and the moment it gets replaced by the Bombard. This will probably not solve the mid-game stalemate totally, but it is surely a step in the right direction :)
 
A nice side effect of getting the trebuchet is that it will make sieges at least a tiny bit easier in the time window between its arrival and the moment it gets replaced by the Bombard. ...

Side effect”?
I thought, this was the entire point?!
 
Side effect”?
I thought, this was the entire point?!

Yes, you are right...it is hard to think of another gameplay reason to add a siege unit, but if you consider the way walls/city strikes work in Civ6 as the main culprit for said stalemate problem...well, then a new unit might just not solve that alone. I'm honestly undecided whether it will be enough and curious for how it plays outv - and thats why I worded my thought so over-cautiously (but I realize now that using the term "side-effect" is indeed unfitting and not explaining what I actually wanted to say with my post :) )
 
I wonder if Line infantry has a resource requirement.
To build? Almost certainly, and it will be niter. Maintenance? I'm guessing not. I'm hoping they get rid of the oil.requirement for the later melee class units.
 
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