By "normal" I do not mean "is it working properly ?", but "is it a good design?".
For instance, animal myths could be completely removed, or not give any +
/turn, and/or give +
%/turn, and/or give a one-time
boost, same or bigger the normal in-city animal "sacrifice" (if same - then to parallel what happens when subduing vs killing animals for
).
Yes, but
also "
No Tech Handicaps for Humans" ON !
I mean that the
descriptions for the three Ranks (Size, Group Volume, and Combat Quality) in the 'Pedia seem to suggest that these do NOT affect Strength - and that effect doesn't seem to be listed anywhere, not even in the merging/splitting promotions - did I miss it somewhere ?
(Then of course if you pay attention you see that the Strength went up/down when merging/splitting...)