Thunderbrd
C2C War Dog
Good point - I had forgotten Toffer did some stuff with that.So, this seems to imply that there are significant gameplay changes, and when I tried to update from the SVN after downloading 41.2, I noticed significant changes to the way cities gather food. The OP might want to be upgraded to reflect this, just saying.
@Toffer90 Can you give me a written summary of how that works exactly - and I also remember that there are a few other major things from you as well, like treasury upkeep and OH - I forgot about the % modifiers no longer applying to building sourced yield and commerce changes. I better explain that too.
Oh, also the forest cycle (which I do need to admit I agreed with someone on discord about that - it seems to be perhaps a bit too frequent, even if it IS set perhaps realistically. It does make it very hard to maintain your improvements without playing whack a mole with forest changes... maybe we can think of a way to create a system of auto improvement adaptations when it happens or something.)
@The team - any other big changes I'm overlooking here? It's been a long year.
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