Carbon_Copy
Elemental
Hello and welcome. Now that the RBD crew has found their sea legs in Civ 3 over the course of RBD 1-4 (and the RBD player pool has grown considerably), the RBD games are turning towards self-restricted variants and themed games. Which is not a bad thing by any means, but I for one still enjoy just the plain straight-ahead civ without the variant kinks. So rather than place this game in the RBD franchise, I decided to start my own. Here's the lowdown on the ground rules:
Civ: Greece (since I've never played as Greece yet)
Map: Standard
Difficulty: Emperor
Landform: 60% water archipelago (my favorite landform...you never know how it's going to turn out)
Climate: Temperate and Dry
Age: 3 billion (I like the clumpiness of a 3B earth)
Opponents: The Mesopotamian and Classical civs: Egypt, Rome, Babylon, and Persia. Plus a random wildcard opponent.
Victory conditions: All except for Domination and Culture.
Roster/Turn order:
CC
Shadowlord
Hammurabi II
Axid
Schnarrd
???--willing to take one more before I consider this roster finalized
Rules:
-No worker automation or gotos that span player turns. Exception: Shift-P for pollution in the late game if we have a worker surplus.
-I start the map once I generate enough interest and play the first 30 turns. The first time through everyone else gets 20 turns, then everyone gets 10 turns every round after that. Fewer turns than the max can always be played.
-If you get yourself involved in something that you don't want to just dump into somebody's lap, then you have the latitude of an additional five turns (for a max of 15...doesn't apply during your round of 20!!). Standard Operating Procedure should be 10 turns or fewer, though.
-Acknowledge your turn within 24 hours, then 48 hours after that to play (up to a maximum of 72 hrs turnaround, optimal time would be between 24 and 48).
So, how does this strike you guys?
Civ: Greece (since I've never played as Greece yet)
Map: Standard
Difficulty: Emperor
Landform: 60% water archipelago (my favorite landform...you never know how it's going to turn out)
Climate: Temperate and Dry
Age: 3 billion (I like the clumpiness of a 3B earth)
Opponents: The Mesopotamian and Classical civs: Egypt, Rome, Babylon, and Persia. Plus a random wildcard opponent.
Victory conditions: All except for Domination and Culture.
Roster/Turn order:
CC
Shadowlord
Hammurabi II
Axid
Schnarrd
???--willing to take one more before I consider this roster finalized
Rules:
-No worker automation or gotos that span player turns. Exception: Shift-P for pollution in the late game if we have a worker surplus.
-I start the map once I generate enough interest and play the first 30 turns. The first time through everyone else gets 20 turns, then everyone gets 10 turns every round after that. Fewer turns than the max can always be played.
-If you get yourself involved in something that you don't want to just dump into somebody's lap, then you have the latitude of an additional five turns (for a max of 15...doesn't apply during your round of 20!!). Standard Operating Procedure should be 10 turns or fewer, though.
-Acknowledge your turn within 24 hours, then 48 hours after that to play (up to a maximum of 72 hrs turnaround, optimal time would be between 24 and 48).
So, how does this strike you guys?