Thalassicus
Bytes and Nibblers
Anyone know offhand how to create the notices that appear at the center of the screen, like for ancient ruins?
Interesting, does that AddPopupTextEvent display even when off-screen?
If anyone's worked with GameplayAlertMessage a bit, have any idea how to display a message to specific people, like the other game alerts? Most of the alert system appears to be coded in the c++ so I'm having difficulty figuring this one out.
if lostCityPlot:IsRevealed(Game.GetActiveTeam()) then
Events.GameplayAlertMessage("Refugees from "..lostCityName.." fled to the [ICON_CAPITAL] Capital!");
end