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Central Aonia 175BC

Discussion in 'Civ2 - Game of Democracy II' started by GaryNemo, Oct 24, 2002.

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What do these Aonia Settlers and Cities do next?

Poll closed Oct 27, 2002.
  1. LN Settler Roads Forest, then S to Civvium

    8 vote(s)
    88.9%
  2. LN Settler Irrigates Bedfont Lakes after Forest Road

    1 vote(s)
    11.1%
  3. LN Settler Roads Forest, then heads West

    0 vote(s)
    0.0%
  4. TFalls Settler replaces LN Settler on Civvium work

    0 vote(s)
    0.0%
  5. TFalls Settler adds with LN Settler on Civvium work

    1 vote(s)
    11.1%
  6. TFalls Settler NW N, Road Pure Green, head West

    8 vote(s)
    88.9%
  7. I have a different Settler Work Plan, see post

    0 vote(s)
    0.0%
  8. TFalls continues Temple in 9, grows in 12 ok.

    6 vote(s)
    66.7%
  9. Little Nemo build Settler, perhaps recommended

    9 vote(s)
    100.0%
  10. Little Nemo build unit, such as Archer

    0 vote(s)
    0.0%
  11. Little Nemo build unit, Caravan or Diplomat

    0 vote(s)
    0.0%
  12. Bedfont Lakes WINE caravan in 4, rehome in RC, Elysium Demands it

    7 vote(s)
    77.8%
  13. Bedfont Lakes grows in 7 without difficulty

    5 vote(s)
    55.6%
  14. Bedfont Lakes freeze growth, serf to Forest, Caravan in 3

    1 vote(s)
    11.1%
  15. Bedfont Lakes to start another Caravan, or other unit

    6 vote(s)
    66.7%
  16. Civvium Warrior moves back to town, grows in 7 without riot

    7 vote(s)
    77.8%
  17. Civvium build Diplomat

    2 vote(s)
    22.2%
  18. Civvium build Caravan

    7 vote(s)
    77.8%
  19. Civvium build ... see my post

    0 vote(s)
    0.0%
Multiple votes are allowed.
  1. GaryNemo

    GaryNemo Settler from None

    Joined:
    Feb 14, 2002
    Messages:
    1,237
    Location:
    Ohio, GMT-4
    We have some work here, but need to send Settlers to Chryshe, and build more Settlers as well.

    Little Nemo could build a Temple, not polled because Settler is recommended.

    Little Nemo Warrior could be better utilized ... see my post...

    Please help us decide what to do here. Vote by early Saturday.
     
  2. GaryNemo

    GaryNemo Settler from None

    Joined:
    Feb 14, 2002
    Messages:
    1,237
    Location:
    Ohio, GMT-4
    Oh, and there is another Settler. It is hiding in Little Nemo, just built. Let's send it N to Road Plains. Then, if we're going to build a third Settler, stop and irrigate the GLS NW of Little Nemo. Then it will head to Chryshe and build a city. Rather not build more roads around Elysium, that seems unnecessary at this time.

    Anything else I forgot?
     
  3. GaryNemo

    GaryNemo Settler from None

    Joined:
    Feb 14, 2002
    Messages:
    1,237
    Location:
    Ohio, GMT-4
    Chatting with myself, here...

    We're all in good agreement. I voted with these majorities:
    LN Settler Roads Forest, then S to Civvium
    TFalls Settler NW N, Road Pure Green, head West
    TFalls continues Temple in 9, grows in 12 ok
    Little Nemo build Settler
    Bedfont Lakes WINE caravan in 4, rehome in RC, Elysium Demand
      Jayne, please check Demand carefully, hopefully Wine
    Bedfont Lakes to start another Caravan, or other unit
    Civvium Warrior moves back to town, grows in 7 w/o riot
    Civvium build Caravan

    Since LN is building a THIRD Settler, I think we'll go N to Road that Plains, then irrigate the GLS NW of Little Nemo, as I mentioned at first, then head up to Chryshe. We need to found a city soon.

    On the other hand, I voted:
    Bedfont Lakes freeze growth, serf to Forest, Caravan in 3
    The majority has voted for something I doubt?
    Bedfont Lakes grows in 7 without difficulty
    What if we get a Red Dude, not a Black Dude?

    I'll try to check this poll again in 20 hours, before Jayne moves.
     

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