Manco Capac
Friday,13 June,I Collapse
- Joined
- Mar 1, 2010
- Messages
- 8,051
Edit: Re-rolling. For. Stone. Is. Tedious.
Rerolling is devil. Mapfinder is God.
Edit: Re-rolling. For. Stone. Is. Tedious.
Rerolling is devil. Mapfinder is God.
And praising him for his sheer awesomeness and for making my life so much easier!Here is a link to all of the entries from the first go around. Five submissions were OCC.
http://hof.civfanatics.net/civ4/adhoc_query.php?show=summ&condition[]=1&condition[]=2&condition[]=3&condition[]=6&condition[]=8&condition[]=9&condition[]=4&condition[]=5&difficulty[]=7&speed[]=3&mapSize[]=4&civ=17&maptype=14&era=-1&exp=0&pubID=148&submit=Go
Just discovered it. I am praying to him for a plains hill stone start with four food and a couple of gems. Fresh water would be nice tooAnd praising him for his sheer awesomeness and for making my life so much easier!
(Has anyone seen PH stone on Boreal btw? After many many tries I have only seen stone on plains.)


Ugh.. Boreal maps can be so evil.. Was doing quite well until I found Pacal, whose land is unreachable for my troops as it is protected by a big mountain range and a lake..![]()
Similar thing happened in my attempt. Washington's capital was completely inaccessible. Cut off by water in the corner.

The map: make sure you are using settings that have LOW SEAS. High seas make for a maze that you have to navigate, lengthening the effective distance = time for opponents growth.
^
Choose sea level with a map that allows it, then swap mapscript to boreal.
It works as weird it could be.
(Has anyone seen PH stone on Boreal btw? After many many tries I have only seen stone on plains.)
Epic link is epic. Why would folk enforce OCC on themselves?? The only reason I can think of is that it guarantees national wonders early and reduces maintenance on a map where new cities are probably going to struggle to pay for themselves.
@kcd (i'm sure I remember your nick from the civplayers ladder btw!) Thanks so much for your advice. What are your thoughts on the Pyramids in this game? So far I haven't had much luck with strategic resources (which probably meant I should have reloaded sooner) so have had plenty of time to build them. Police state seems a strong option (if you're charismatic you can get away with not using Rep or HR for a little longer).
You remember me from the ladder? Wow... that's been a while ago. But if you remembered me well... why the heck would you want advice from me?
I know about the pyramids in this one. You have stone, and maybe are industrial, and they look so cheap. Then there's another wonder that looks cheap, and another, and so on. But even if you resist the temptation on all the other wonders, ideally you want this game all over but the cryiong long before the pyramids would provide a net benefit. So I recommend resisting the temptation there.
But what do I know?
BTW: I found this site while looking for advice on how to be competitive in the ladder, actually. Found out about the single player competitions which suit me much better. Since then I haven't done much mp at all... so you must have a long memory!![]()
I finished 130AD, but I think with better execution, favorable map layout, and better luck, this game could be finished on the BC side.
Yep, that was my problem with Monty. I had terrible luck with the first couple of civs that decimated my stacks, which really hampers one's momentum. However, on the second attempt, I had a bit more success and ended up with a reasonably promoted stack that could move fast around the map. RNG is definitely a big factor.
Praets will obviously be more successful but slower. I attempted AC 2 or 3 times. However, despite decent stone starts, I never got iron so I lost patience with it.
Not exploring and not meeting AIs really helps with this too I think. Let the barbs do the work on them.
