1. We have added the ability to collapse/expand forum categories and widgets on forum home.
    Dismiss Notice
  2. Photobucket has changed its policy concerning hotlinking images and now requires an account with a $399.00 annual fee to allow hotlink. More information is available at: this link.
    Dismiss Notice
  3. All Civ avatars are brought back and available for selection in the Avatar Gallery! There are 945 avatars total.
    Dismiss Notice
  4. To make the site more secure, we have installed SSL certificates and enabled HTTPS for both the main site and forums.
    Dismiss Notice
  5. Civ6 is released! Order now! (Amazon US | Amazon UK | Amazon CA | Amazon DE | Amazon FR)
    Dismiss Notice
  6. Dismiss Notice
  7. Forum account upgrades are available for ad-free browsing.
    Dismiss Notice

Challenge-XVIII-07

Discussion in 'Hall of Fame Challenger Series' started by NobleZarkon, Jan 26, 2017.

  1. NobleZarkon

    NobleZarkon Civ IV HoF Prince EQM Moderator Hall of Fame Staff Supporter

    Joined:
    Sep 6, 2012
    Messages:
    2,772
    Gender:
    Male
    Location:
    Fife, Scotland

    While the general Hall of Fame is an ongoing competition, we are running a series of ten games called the Hall of Fame Challenge Series - "Fall of the Inca". Standard Hall of Fame rules (*) still apply, but your best submission meeting the settings of one of the games will be counted towards the Challenge.

    (*) Please read the >> HOF rules << BEFORE playing!
    (*) Games must be played using the >> BUFFY MOD 3.19.003 << or >>>BUFFY MOD 3.19.004b<<<.
    (*) Games to be submitted via the >> Civ IV Hall of Fame Website <<
    (*) New players, please >> register << using your CFC forum name
    Settings:
    • Victory Condition: Diplomatic (though all victory conditions must be enabled)
    • Difficulty: Deity
    • Starting Era: Ancient
    • Map Size: Small
    • Speed: Epic
    • Map Type: Continents
    • Civ: America (Franklin Roosevelt)
    • Opponents: Must include Egypt (Hatshepsut), Ethiopia (Zara Yaqob), Mali (Mansa Musa), Mongolia (Genghis Khan)
    • Version: 3.19.003 or 3.19.004b
    • Date: 25th January to 24th July 2017
    Must not play as Inca.
    The earliest finish date wins, with score as a tiebreaker.
     
  2. NobleZarkon

    NobleZarkon Civ IV HoF Prince EQM Moderator Hall of Fame Staff Supporter

    Joined:
    Sep 6, 2012
    Messages:
    2,772
    Gender:
    Male
    Location:
    Fife, Scotland
    ** Please note in response to some feedback re the number of Marathon games we have changed this one to Epic. **
     
  3. Thlypsis

    Thlypsis Chieftain

    Joined:
    May 18, 2006
    Messages:
    21
    Location:
    Santa Cruz, California, USA
    Giving this one a go with OCC option! I'm a bit rusty at Civ4 and googling didn't answer, so I beg the community for help:

    It is turn 299. I have just completed the UN. I expect to be declared secretary general next turn. When is the next vote where I may choose diplomatic victory? Game speed is epic. I ask because I'd like to pay Mansa to switch to representation right before the final vote, then switch to universal suffrage myself. This would be to sway Gandhi's favor from Mansa to me. Mansa just built Cristo Redentor, so timing has to be spot-on. Thanks in advance!
     
  4. Pangaea

    Pangaea Rock N Roller

    Joined:
    Sep 17, 2010
    Messages:
    4,468
    Maybe it's every 12 turns on Epic, as most things are x1.5. However, you can check this by going to the Victory screen and Members (iirc). There is a counter for when the next votes are.
     
    NobleZarkon likes this.
  5. Thlypsis

    Thlypsis Chieftain

    Joined:
    May 18, 2006
    Messages:
    21
    Location:
    Santa Cruz, California, USA
    Ah, yes. Thanks! I'll post here if I score a win.
     
  6. Thlypsis

    Thlypsis Chieftain

    Joined:
    May 18, 2006
    Messages:
    21
    Location:
    Santa Cruz, California, USA
    Got it! 1440 AD. I sweated a little - that 'turns until next vote' counter goes to 0, but Mansa did not switch back to universal suffrage the turn after I bribed him to switch to representation.

    I did OCC to enable Oxford University, and high seas to limit the AI's explosive teching. The big mistake (that I know of) was forgetting to bulb education with my parked great scientist then missing liberalism by a few turns.

    After several maps of either getting steamrolled by of trying to ally with Genghis Khan, I got a great start with Mansa, Hammurabi, Zara and Gandhi on my peaceful continent. I was surprised to need so much focus on culture, as Gandhi's and Mansa's smaller cities kept swallowing up my borders.
     
    Last edited: Apr 2, 2017
    NobleZarkon likes this.
  7. Dhoomstriker

    Dhoomstriker Girlie Builder

    Joined:
    Aug 12, 2006
    Messages:
    13,327
    Thlypsis' idea of playing a One City Challenge game was a wise decision. I hadn't even considered the possibility when I started my games, but I found it incredibly hard to get land for additional Cities, so I can see how OCC has its appeal.

    I tried several times--stealing a Worker from Genghis seemed to consistently lead to a Conquest Defeat, whether he came at me with Chariots, Axemen, or even a stack of Archers. Hatty would often box me in with her fast-expanding Cultural Borders such that I couldn't settle a second City.

    Finally, I settled on a map where I had Peter as a nearby neighbour and with his help, took over land from Frederick and Victoria, who were the only others on our continent. Mansa being on the opposing continent with Hatty, Zara, and Genghis meant that their tech pace was quite high, but when I finally did meet them, at least Mansa didn't go into We Fear You Are Becoming Too Advanced mode, due to not meeting him until relatively late in the tech tree.

    Genghis set the stage by declaring war on me and later Zara joined in, so I made it my mission to capture their overseas lands. Meanwhile, Peter's Culture kept Culture-flipping my Cities or at least keeping my Cities from growing large, so I really needed the extra overseas land to avoid being up against Peter in the vote, who was my best buddy but who also had far more population points than I had.

    In the end, Hatty also voted for me, with Mansa flipping to a conflicting Religion at the last minute, so I missed getting his votes. But, thanks to grabbing a lot of Cities myself, I'd only really needed my votes plus Peter's votes to pull off a win.

    Still, it wasn't a fast win, and I can see how not needing to go to war (due to not being able to capture additional Cities in a OCC game making warring a far less useful approach) would have helped out a lot.

    Maybe a non-OCC game could work, given enough early war success, but some of these Deity AIs field such large armies, and they nearly-instantly upgrade their Units when receiving the right Techs either through research or trading such that warring can be heavily stacked against you.
     

Share This Page