Maybe I'm asking too much here
@lymond
If you're willing, could you give me a general idea how to approach this one?
e.g. how many cities did you settle before going on the military campaign
Oooooh....so you expect Number Uno (well....currently
) to spill his super secret genius tactics and supremely erudite strategies!!!
Ok...I will
(bit rusty on the details now)
Honestly, not sure how many early cities are best here and Epic speed throws me for a bit of a loop. I could fit 4 or 5 cities on my initial landmass, but settled only 2 nearby initially. No metals on the island so I had to actually settle quite a bit aways for a rather crappy copper city that did not provide much other than the copper the whole game. If I had copper close by I'd most definitely have launch an early amphibious axeman armada on someone nearby - in this case Gandhi was closest. ( I did settle a 5th city on my initial landmass for happies but it had poor production)
I did have stone and built Mids gradually. Also, key here though was Oracle CS sling which I was a bit surprise to achieve actually, especially with Gandhi and Izzy on the map. Built GLH too which I felt was rather important here.
Add just the minimum # of AIs to meet regulation as this is a Conquest game. I think I added Lincoln and Washington. Roosy is more of a cupcake that Washington but a big wonder threat. (Wash still cause me some issues at the end but I avoided some other cupcakes for certain reasons)
Instead I waited for Machinery, and unleashed Berzerks + 4
galleys (get circum asap with 2 wbs..the scouting is very important regardless). My empire was very central on the map. Hit Izzy first in the NW while building a second army/fleet to hit the East side. Eventually captured cities produced more units for the war effort.
LBs eventually came into play, but were not an issue for about the first 4 or 5 civs I took vassalized. Still. promoted Berzerks are still pretty effective against them. Later though Washington had some pretty tricky cities with a lot more units than I expected.
I capped everyone, going Feud immediately after Berzerks online. I did eventually bulb Astro too and had some fast Galleons in play for the final push. My teching was pretty strong.
I expect
@elitetroops will demolish my game...ha. I certainly think my date will be beat. Curious if BC win is possible here, maybe doing more damage early with copper than is close and not leagues away.
Ideally...I think..one has metal on starting landmass and settle maybe 3 cities all that is needed. GLH I think is pretty huge here at least, but maybe not if just going axes or swords+galleys can really work here. I only built mids cause I could. CS sling is great. Can't remember if I bulbed Machinery or tech it.
Might try again trying to roll a copper start and try BW>Sailing>shut off research.