I'm pretty late into a game as Kongo, and while I've found the Religious Convert game interesting I've also found: -I've ended up with neighbours whose religion has a lot of beliefs which are worthless without holy sites or the ability to purchase religious units with faith. -I've not accumulated enough faith to buy a Naturalist by the atomic era. -My choice of pantheon was pretty useful but it's overwritten by the beliefs I'm spreading. So, a couple of ideas: -Under Mvemba, Kongalese cities retain the pantheon belief they had before conversion. -Mvemba can purchase naturalists with gold -Beliefs which are outright useless to Mvemba (Holy site/religious unit purchases) grant a different benefit instead, such as improved trade benefits from the holy city. -The first Mbanza built in a city has a slot available for Belief buildings to be built.