Changing Capitals Again (EDIT: AKA let me move my palace in civ 7)

Jkchart

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Firaxis, if we’re changing civs now, let me relocate my palace. If I’m France, I want my capital in Paris instead of Rome. Please don’t make me unable to change my capital. Especially if you want the historical roleplay narrative of evolving civs to be successful, don’t make the location of my capital dependent on the first city I found only. Please.

EDIT: Yay, confirmed!
 
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Moving capitals is confirmed. I’ll try to dig up the text. I think it comes from the Japanese interview of Ed Beach.
Oh thank god
 
Oh thank god
Here's the translated quote from Ed Beach:

"That's one of the basic game elements of the series, but this time, to reduce the disadvantage of starting inland, players can freely move their capital in Civ 7. So, in ancient times, you can expand inland and advance to the coast, and in the exploration era, you can make a place with a trading port your capital and advance to the new continent from there."
 
With conquest victory no longer tied to holding capitals, I suspect this will change how capitals function at least to some extent. ETA: I also like that there's potentially a (very difficult) peaceful "conquest" victory by just expanding like crazy, though you'd be so far over your settlement limit that I imagine it won't happen often.
 
With conquest victory no longer tied to holding capitals, I suspect this will change how capitals function at least to some extent. ETA: I also like that there's potentially a (very difficult) peaceful "conquest" victory by just expanding like crazy, though you'd be so far over your settlement limit that I imagine it won't happen often.
One of the streamers said the limit in the first age would be 7 in the build they played for the civ they had. And that going over the cap would add -5 happiness per city in all cities. Numbers will change until release, and we don't know how easy it is to get happiness, of course. But this sounds like founding 12 cities yourself is very hard, thus the captured cities count as 2 cities for the victory.
 
One of the streamers said the limit in the first age would be 7 in the build they played for the civ they had. And that going over the cap would add -5 happiness per city in all cities. Numbers will change until release, and we don't know how easy it is to get happiness, of course. But this sounds like founding 12 cities yourself is very hard, thus the captured cities count as 2 cities for the victory.
Indeed. Like I said, I doubt it will happen often, but I like that the possibility is there.
 
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