How would I be able to disable Laboratory's free tech and add in an initial science boost effect? What about changing Weapons arsenal to grant a ranger as well? Thank you for your time.
You would need to edit the existing cargo table defined in Steam\SteamApps\common\Sid Meier's Civilization Beyond Earth\assets\Gameplay\XML\Civilizations\CivBECargo.xml
As a warning, there are limitations to what you can change purely through the gameinfo tables. As an example, the table defines a column for a free unit. This means the cargo is only able to award one free unit. Similarly there is no column for bonus resource yields.
These additional bonuses can be coded in with an additional .lua script, which would ape the effects you seek to implement. By ape, I mean the script analyzes which cargo the player selected and awards the appropriate bonuses, rather than defining the bonuses as part of the cargo itself. It's a bit to swallow as a first time modding project, but certainly doable. Feel free to ask any further questions in this thread.
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