Chewie
Chieftain
Hi,
I'm trying to create a mod that removes all UBs and UUs from the game, and gives drastic abilities (with positives and negatives) to each civ instead. For example one civ:
- increased science rate
- can't generate any faith
- cities less likely to adopt religion
- more prone to espionage
Yes it is inspired from Alpha Centauri.
There are about 14 civs I have ideas for atm. I want to completely keep all existing names/text/artwork - it's only UAs and leader flavours I want to set.
Questions: Are these kind of abilities possible just through XML? And, can I edit an existing civ (if so, how) - or would I have to create all brand new civs? If I use brand new civs, how can I use the existing text/artwork etc?
Thanks for any help - this is my first mod (I've got the Modbuilder and creating a basic mod working).
Moderator Action: Moved to C&C.
I'm trying to create a mod that removes all UBs and UUs from the game, and gives drastic abilities (with positives and negatives) to each civ instead. For example one civ:
- increased science rate
- can't generate any faith
- cities less likely to adopt religion
- more prone to espionage
Yes it is inspired from Alpha Centauri.

Questions: Are these kind of abilities possible just through XML? And, can I edit an existing civ (if so, how) - or would I have to create all brand new civs? If I use brand new civs, how can I use the existing text/artwork etc?
Thanks for any help - this is my first mod (I've got the Modbuilder and creating a basic mod working).
Moderator Action: Moved to C&C.