AntSou
Deity
- Joined
- Jun 8, 2019
- Messages
- 2,687
No to forced changing leaders per era, but I've supported a system where you're able to replace leaders throughout a playthrough at certain points during the game.
E.g. Each Civ in any given playthrough would have a "deck" of three leaders (you may have more in total, either official or via mods, but for each game you could only pick three, either selected or randomized).
You'd not choose which leader to activate immediately but after unlocking the first Civic. This gives the player enough time to judge the environment and immediate neighbours. You'd then pick one of the three leaders (E.g. Washington, Roosevelt, Lincoln) based on what you deemed more appropriate for the current start. You'd then be able to switch leader upon entering a new era, or every two eras.
Three seems like the sweet spot. Along with such a system, I would also make Civ and Leader abilities less complicated/overspecialised.
But the AI would probably make a mess of it...
E.g. Each Civ in any given playthrough would have a "deck" of three leaders (you may have more in total, either official or via mods, but for each game you could only pick three, either selected or randomized).
You'd not choose which leader to activate immediately but after unlocking the first Civic. This gives the player enough time to judge the environment and immediate neighbours. You'd then pick one of the three leaders (E.g. Washington, Roosevelt, Lincoln) based on what you deemed more appropriate for the current start. You'd then be able to switch leader upon entering a new era, or every two eras.
Three seems like the sweet spot. Along with such a system, I would also make Civ and Leader abilities less complicated/overspecialised.
But the AI would probably make a mess of it...