This ability/promotion allows a mounted or armored unit to attack any adjacent enemy unit not in a city tile, and if the mounted/armored unit survives the attack, it will end up on the hex on the other side of the adjacent enemy unit. The mounted/armored unit can only use this condition if ALL of the following conditions are satisfied. 1) The destination hex is unoccupied by ANY military unit. 2) The player initiating this attack has line of sight to the destination hex. 3) The mounted/armored unit has enough movement to get to the destination hex. (Meaning that players can't use this ability to move one extra tile than they would have) For the purposes of this ability, Mounted units are any mounted units that do NOT use the Ranged promotion tree. Of course, Armored units are Tanks and Modern Armor...does Civ V count GDRs as Armor? I'm kind of torn as to whether this should be a promotion, or it should be an inherent ability of mounted/armored units. Ideally the name of this ability/promotion would be Charge, but that name has already been used for an existing promotion, so I think Flank would be the best available name. Or maybe Pushthrough?