First of all, I would never cheat when playing against other players. It ruins the feeling of success if I know I got to it through cheating. I have a question about it though: Is there anything preventing a player from playing the received save-file and saving the game under a fake save (for example crap.SAV) if he didnt get the RNG results that he wanted? When he gets good RNG results he saves in the received save-file and sends it along. Whats your thoughts about this? Are there any technical ways of detecting this kind of behaviour?