I mourn for the loss of Sensei PlyPlay's family. Even the now rather repetitive celebrations for the faraway Kyoto daimyo's birthday are not lighting my mood much.
(150 turns.. that's just getting silly, really)
Far more disturbing were news of a great power harnessed by the Arabians. Did they improve their gunpowder that far or how was this even possible?
(honestly.. how are we to manage to win this? Muskets agains Nukes is no fair match, more so, if the Kagaku-Bunka "disagreement" intensifies)
Tokyo order:
move the worker off the mined hill, reassign him as artist merchant
Tokyo local votes:
TL-235-1: add to Tokyo's build queue?
a) Musketman
b) Bank
c) Nothing (5 turns until it is a mandatory vote)
TL-235-2: What shall Ishiyumi Kimyona do?
a) move to Tokyo, garrison there->move Senshi Kuma to the Northwest
b) move to Tokyo, Defend Tokyo.
c) Hold (no change)
I'm open to input regarding production, don't really see why, the Musketman was voted down again. comment please.
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edit: why the hell did i write artist... meant merchant of course.