What is going on with 10/12? Barbarians are completely ridiculous. I gave up on turn 54 (of a Classical start)! There's a camp every 7-9 tiles! On [edit: Warlord]! If that's the game some of you want to play, cool, but it's not for me. On the other hand, playing "No Barbarians" is *too* easy. I think we need a "Chill Barbarians" option which does the opposite of "Raging Barbarians."