Chinese Dynasty uniques

Including the Natives in America is a terrible idea.

In no meaningful way is the USA related to the native nations that came before it, other than highly debated inspiration of some politicsl concepts.

Likewise Australia and New Zealand.

And I still firmly reject the idea of balkanizing different periods of the same civilization when we barely have enough tags for worldwide representation at all. Doing it in mods is okay, you do whatever you want in those, but when we can't expect more than sixty or so civilizations in the game, asking for multiple Chinas or multiple France is taking civ slots away from where they are much more badly needed.
 
I see your opinion. In America, the far radicals have their own conspiracies (I'm a leftist so my opinion may be biased). The far-right conservatives usually talk about how it's been the X fault, like how in their timeline "HURR DURRR DURRR BIDEN STOLE THE ELECTION TRUMP IS RIGHTFUL PRESIDENT DURRR" and also sometimes spouting out Neo-Nazi comments (Kanye...) On the leftist side, we have the SJWs, who say "HURR DURRR DURRR IT WAS ALWAYS WHITE MAN FAULT CANCEL ALL STRAIGHT CIS-GENDER WHITE MALES DURRR" I nearly joined the SJWs, but they also had revisionism. So now I am here, a socialist that will probably join the only good politician: BERNIE SANDERS
And that's your lesson: American politics is dumpster fire.
No modern day politics, please.
 
Including the Natives in America is a terrible idea.

In no meaningful way is the USA related to the native nations that came before it, other than highly debated inspiration of some politicsl concepts.

Likewise Australia and New Zealand.

And I still firmly reject the idea of balkanizing different periods of the same civilization when we barely have enough tags for worldwide representation at all. Doing it in mods is okay, you do whatever you want in those, but when we can't expect more than sixty or so civilizations in the game, asking for multiple Chinas or multiple France is taking civ slots away from where they are much more badly needed.
Well, I am not going to do it with US, don't worry. Native nations deserve their own civs, and mixing them in a colonial civ is a blatant misrepresentation.

My top priority (and mod project WIP) is China, of which thousand years of history can hardly be represented by a generic UA, and the UU only exist in the Ming Dynasty. Great Wall as UI is fine, but there are more interesting infrastructure in each dynasty.

My second priority could be Egypt, which can be divided into:
1. Old Kingdom (Djoser mod)
2. Middle Kingdom (Senursret III mod)
3. New Kingdom (Ramesses II, and we have mods like Hatshepsut, Akhenaten mod WIP)
4. Ptolemaic Dynasty (Cleopatra and personas)
5. Medieval Caliphates and modern-day Egypt?

These dynasties are ruled by different nations, with different beliefs and ideologies. Diverse enough to have their dynasty uniques.
 
For a mod, that's great!

But for the game as made by the devs, where we only have a limited number of civilizations - then every separate Chinese dynasty means one less nation somewhere else in the world. And that's where the fact that they're all Han Chinese polities that saw themselves as each other's successors becomes more important.

The only way this could be done properly is to have the separate dynasties as separate civilization - but having only one of them in each game. So Civ 7 might have Qin, and Civ 8 might have Tang, and Civ 9 might have Han, and so forth. Which means no possibility of adding in extra leaders for the other dynasties (because Taizong and Wudi can both lead China, but Taizong cannot lead Han).

Separating China in different civilization for different historical periods is great for modding, but for the actual game, having one civ that represent a good cross section of the entire history of that culture and civilization is better (and that goes the same for other civilizations).
 
Including the Natives in America is a terrible idea.

In no meaningful way is the USA related to the native nations that came before it, other than highly debated inspiration of some politicsl concepts.

Likewise Australia and New Zealand.

And I still firmly reject the idea of balkanizing different periods of the same civilization when we barely have enough tags for worldwide representation at all. Doing it in mods is okay, you do whatever you want in those, but when we can't expect more than sixty or so civilizations in the game, asking for multiple Chinas or multiple France is taking civ slots away from where they are much more badly needed.
Sorry. Thank you!
 
Which Bantus? I've known people from Uganda, Kenya, Rwanda, Burundi, the DRC, Zimbabwe, and South Africa, and I can tell you there is NO, "lump," Bantu civ of any sort - they're all radically different from each other to the point of making a single civ - or even a civ with eras, prohibitive.
Oh. I was meaning that we start off from the Bantu migrations, then the Zulu, then modern South Africa. I don't support the idea that I had, but that is what I thought.
 
For a mod, that's great!

But for the game as made by the devs, where we only have a limited number of civilizations - then every separate Chinese dynasty means one less nation somewhere else in the world. And that's where the fact that they're all Han Chinese polities that saw themselves as each other's successors becomes more important.

The only way this could be done properly is to have the separate dynasties as separate civilization - but having only one of them in each game. So Civ 7 might have Qin, and Civ 8 might have Tang, and Civ 9 might have Han, and so forth. Which means no possibility of adding in extra leaders for the other dynasties (because Taizong and Wudi can both lead China, but Taizong cannot lead Han).

Separating China in different civilization for different historical periods is great for modding, but for the actual game, having one civ that represent a good cross section of the entire history of that culture and civilization is better (and that goes the same for other civilizations).
In theory if Civ 7 would start to make every civ more unique than I think there might be room for a civ ability called "Dynastic Cycle" or "Mandate of Heaven" etc. that would change the unique ability based off of the dynasty. But obviously I wouldn't want it seen for every civ. Considering how vast the history of China is it would make the most sense to be just for China.
 
In theory if Civ 7 would start to make every civ more unique than I think there might be room for a civ ability called "Dynastic Cycle" or "Mandate of Heaven" etc. that would change the unique ability based off of the dynasty. But obviously I wouldn't want it seen for every civ. Considering how vast the history of China is it would make the most sense to be just for China.
I agree with what Alexander's Hetaroi is saying (nice, my name's Alex and I also live in Texas). Dynastic Cycle could get modified to what he said.
 
I'm opposed to the over-splitting of civs into many sub-kingdoms. I think it undermines the idea of what a civilization is to do that. As @Evie also pointed out, it would allow the devs to indulge in representing very similar groups over and over again, rather than searching for more diverse options to fill their roster. Firaxis already portrays every English-Language and Germanic group they can possibly think of. The solution to that monotony isn't to just do the same thing to China.
 
I'm opposed to the over-splitting of civs into many sub-kingdoms. I think it undermines the idea of what a civilization is to do that. As @Evie also pointed out, it would allow the devs to indulge in representing very similar groups over and over again, rather than searching for more diverse options to fill their roster. Firaxis already portrays every English-Language and Germanic group they can possibly think of. The solution to that monotony isn't to just do the same thing to China.
Frisians and New Zealanders. And Texans (who deserve to be a civ)
 
If you must have a French Republic, Charles de Galle seems much more like a leader one can get behind.
Belle Epoque is much better for a modern take on France is better than post WWII and more iconic. It should be a cultural powerhouse.
 
Belle Epoque is much better for a modern take on France is better than post WWII and more iconic. It should be a cultural powerhouse.
You can take it two ways:

Pro- Belle Epoque:
- De Gaulle is a prominent political figure even after the grave and many French people either avidly hate Gallism or avidly love Gallism.
- France was in a cultural age during the time.
- Also DeGaulle was basically a dictator in France.

Pro- DeGaulle:
- WWII hero.
- DeGaulle led France during the Cold War and made sure it could strive against 2 great powers AT THE SAME TIME.
 
I guess you could split Gran Colombia in Colombia, Ecuador and Venezuela, and if you even wanna go far back to the colonial times, you could get a Nueva Granada and Quito, of course you could even got back and at Muisca and maybe some indigenous chiefdoms; or now that i think about the Zambo kingdom of Esmeraldas could be cool
 
I guess you could split Gran Colombia in Colombia, Ecuador and Venezuela, and if you even wanna go far back to the colonial times, you could get a Nueva Granada and Quito, of course you could even got back and at Muisca and maybe some indigenous chiefdoms; or now that i think about the Zambo kingdom of Esmeraldas could be cool
I'd like to see the Muisca. I'd rather avoid the Post-Colonial constructs, however.
 
I'd like to see the Muisca. I'd rather avoid the Post-Colonial constructs, however.
Yeah same Muisca are my number 1 wanted civ, but i also think post colonial nation are valid to have in the game imo, and again this is just like throwing around fun idea of splitting civs by internal region and parts of their history
 
Yeah same Muisca are my number 1 wanted civ, but i also think post colonial nation are valid to have in the game imo, and again this is just like throwing around fun idea of splitting civs by internal region and parts of their history
Music would be crazy cool. Some post colonial nations (like America, Canada, Gran Colombia, Brazil, Australia, Haiti, and maybe another Latin American nation) are good.
 
Yeah same Muisca are my number 1 wanted civ, but i also think post colonial nation are valid to have in the game imo, and again this is just like throwing around fun idea of splitting civs by internal region and parts of their history
But the Muisca are no more a past iteration of Gran Colombia as a civ than, as @Evie pointed out, and I fully agree with, any sort of Native Americans are for the United States, First Nations are for Canada, Australian Aboriginals are for Australia, Maoris are for New Zealand, or Franks for France. Even Aztecs or Maya for Mexico or Incas for Peru is a VERY dicey judgement call, and risking wallowing into modern, still simmering politics in those countries.
 
But the Muisca are no more a past iteration of Gran Colombia as a civ than, as @Evie pointed out, and I fully agree with, any sort of Native Americans are for the United States, First Nations are for Canada, Australian Aboriginals are for Australia, Maoris are for New Zealand, or Franks for France. Even Aztecs or Maya for Mexico or Incas for Peru is a VERY dicey judgement call, and risking wallowing into modern, still simmering politics in those countries.
Me too. I was just being dumb back there
 
But the Muisca are no more a past iteration of Gran Colombia as a civ than, as @Evie pointed out, and I fully agree with, any sort of Native Americans are for the United States, First Nations are for Canada, Australian Aboriginals are for Australia, Maoris are for New Zealand, or Franks for France. Even Aztecs or Maya for Mexico or Incas for Peru is a VERY dicey judgement call, and risking wallowing into modern, still simmering politics in those countries.
I know i know, and will there is more connection between latino american country and their native ancestor due mestizaje, i would still love Muisca as its separated civ, but by the looks of how they distribute civs, seen more than Aztec,Inca and Maya is saddly kinda unlikely, i would for Mapuche to become a regular due their impact on the region before and after colonization, but it seems unlikely, probably next game will be Aztec, Inca and Maya and another indigenous civ; so yeah i take every crumb of representation i can get even in mods
 
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