Chickidy
Chieftain
I just finished my first game as the Chinese, and I discovered something interesting. The Chinese can pretty much do anything they want. Think about it, one extra person in their cities, that means they can start researching techs or gathering funds IMMEDIATELY. Or you can customize the worker tiles to get a bonus square of production or food on your capital for either faster warriors or a bigger city if your doing OCC. They can get the best military, cultural, economic and scientific techs faster than anyone if they focus on science in all their cities, who can still function normally and add to research at the same time because they start out so large, and that means faster expansion, a greater research base and military infrastructure, all making the completely adaptable.
In my game I began pretty freaking well. I got three warriors fast and popped all goody huts and barbarians on my continent. That isn't an exagerration. I also got a couple galleys out fast to explore. Technologically I took an early lead, which I held for the rest of the game. I let my military go skeleton defense for the early part of the game. My fast expansion allowed me to trap one of my two neighbors, Russia, giving them no room to expand beyond one city. They weren't a factor for the rest of the game. My other neighbor, India, didn't become a problem until later in the game. My first galleys discovered my two other competitors, England and Greece, on the other continent, and one of the 4 artifacts that the villagers thought existed. I got ark of the Coven, so I was also in the lead culturally. Economically, I got my first two milestones and began building roads and rushing buildings. Honestly, early game I got the best start I could hope for.
Things started getting complicated when I hit medieval era. I was the first to discover navigation, so my first Galleon went off looking for Atlantis and whatever else might have been out there. India demanded some technology, I had just recently discovered Democracy (But stuck with republic), and had built a pikemem army in a choke point city between my main cluster of mainland cities and whatever Ghandi could throw at me, so I told him to go take his stick and idea of peaceful resistance and shove them up his bony little ass. He got angry and threw what seemed liked unfairly lucky armies at me. I began churning out legions as I frantically researched Mathematics. I had one city up past my choke point one which was in danger of falling. I had them easily out teched, but for some reason India's legion armies seemed to be stronger than they should be. Not just because of fundamentalism, but they were freaking pissed off. It was very frustrating.
I held onto my choke point city and began building catapults as soon as I stumbled onto Atlantis. The city up beyond my choke point town fell. I was fairing pretty good, keeping my science up with some island cities, which were doing very well since I basically kept them weakly defended and played simcity. They were on some pretty good real estate too, not just some1 square island. Then Queen Elizabeth came knocking on my door demanding some technology that gave me the edge. I told her to screw off and she declared war. At the time I wasn't that worried since she was divided from me on the continent by good old Greece, India was the biggest threat at the time, and traditionally I remember civilization AI's suck at sea invasions. I went as far as to settle a few more Island cities. I had a few galleons now, of searching for the remaining two artifacts, and I was really getting up there technologically. I was weathering the storm.
The game began to move fast, I found the two other artifacts. Angkor Watt and The Knights Templar. I got a tank and the hanging gardens, and discovered combustion pretty fast after that. I used the tank to take a weakly defended Indian city near the island I found the artifacts. One archer army, and the tank won! I began building Leonardo's Workshop in my big production city. Three mountains around it, plus an iron mine, equals 'Leonardo's Workshop complete in 7 turns!' I weathered a bit longer, using my cannons and catapults to kill any Indian invasion force that tried anything funny, counting the minutes it would take to exact my revenge. England began messing with me too. My Island cities came under attack from English knight armies, and again I saw how overpowered the AI was in this game. Her freaking knights almost killed my riflemen army. Alright, fine, it's possible that they got lucky, nearly taking one of my cities, but this happened 4 times!
I completed Leonardo's workshop and rushed forward with my legion-to-tank armies and brought my galleons-to-cruiser armies home to defend my islands from English ships. India fell to pieces, I 100% drove them off my continent and to the islands. All the while my cities developed into super cities, my big producers turned out the tanks and my ships sank the navies of my enemies. And again I was presented with the stupidity of the AI. In comes Elizabeth, talking about how she didn't really need that galleon and demanded I tell her about combustion so she can make her own tanks or else my 'snobbery' will be ended. Naturally I tell her to **** off.
I'm just gonna break off here for a second and talk about how much I hate the AI in this game. I despise it. I mean I remember playing civ2 where the AI sent trickles of units at your cities and constantly made stupid demands, declared wars and made peace treaties the next turn and that AI was ****ing art compared to this **** Sure the civRev AI fights a hell of a lot better than civ2, maybe not as well as civ3 or maybe civ4, I don't know I never played civ4 because my pc sucks, but the major difference is that civRev AI is shamelessly pitted against the player. In civ2 stuff happened around you all the time. Foreign adviser would pop up and say "Oh dear, the French and Soiux have declared war on eachother!" Never, in any of the games I've played in civRev have once the AI actually declared war on eachother on their own. I never even bother with bribing them since I'll have to kill that guy later anyway, and the more cities for me the better. And that raises a few more problems I have with this game, but for another time.
Alright, now that India is on the ropes, all I see from them is a bunch of annoying galleons stalking my cruisers. Oh ya, I'm terrified. Anyway, England's galleons are a bit more of a problem, what with their special abilities, I don't have quite so big an advantage against them. My 6 to their 4.5 ORDINARILY wouldn't have been a problem, but what with the AI's overpowered troops this game, I didn't take any chances. So anyway, I throw together a fleet of cruiser and about 5 tanks armies and go off to finish the dying beast that is India as I continue to pull ahead on all 4 victory fronts. Long story short, I accidentally accept India's 10 gold in exchange for 10 turns of peace (While before they demanded 276 gold pieces for 3 turns of peace) so I am forced by my own stupidity to turn my attention to Merry'old England.
I attack on two fronts, right, to kill two birds with one stone. I never stopped building tanks, so back home I got another 4 armies or so, and and on the ships I got some upgraded armies. So I float over to London with my tanks and my battleships and I start killing Brits, while back home I declare war on Greece and start fighting my way across the empire that kept me safe before so I could get mt tanks to England without tying up my ships. They were beginning to become a threat anyway, as I had switched to Communism and built a ton of factories to help me end this war quickly, and my lack of culture made Greece's 4 high culture cities right on my border a dangerous threat to national security. My tanks were killing hoplites in Athens and longbowmen in Dover, and all was right with the world UNTIL an army of English knights killed my scout ninja lightning tank army between attacks, and to that I say . . .
No way in hell any dude on horseback is gonna kill my buffed tank! It didn't really set me back at all, but I was pissed none the less. I killed England fast and hard for that, and within 1 turn Alexander and Elizabeth were telling me about how "The fortunes of war" have failed them and "The English will rise again!" So at this point I'm nearing space flight, can essentially switch to democracy and play out the game peacefully with culture out my ass, or I can switch my science to gold and use my factories to build me some money buildings, or I can take ma' tanks and finish Gahndi off and then show Russia the first action she's seen all game. The rest doesn't matter really, the point is this.
China has potential to win at anything because they can get an amazing starting lead and keep it. More people make it possible to excel at anything early game and the one civ that has more people than anybody is the one lead by that little communist hobbit we all know and hate, Mao! Give it a spin if your curious, go on, try it. China is good for anybody because with that extra person they can do any old thing that the proletarian needs to succeed in a world full of idiot Bourgeois AI. Thank you, and if you read this Sid Meyer, wtf man? Seriously, fix the AI in a patch or something, because it's just ri'goddamnd'dadiculous!
In my game I began pretty freaking well. I got three warriors fast and popped all goody huts and barbarians on my continent. That isn't an exagerration. I also got a couple galleys out fast to explore. Technologically I took an early lead, which I held for the rest of the game. I let my military go skeleton defense for the early part of the game. My fast expansion allowed me to trap one of my two neighbors, Russia, giving them no room to expand beyond one city. They weren't a factor for the rest of the game. My other neighbor, India, didn't become a problem until later in the game. My first galleys discovered my two other competitors, England and Greece, on the other continent, and one of the 4 artifacts that the villagers thought existed. I got ark of the Coven, so I was also in the lead culturally. Economically, I got my first two milestones and began building roads and rushing buildings. Honestly, early game I got the best start I could hope for.
Things started getting complicated when I hit medieval era. I was the first to discover navigation, so my first Galleon went off looking for Atlantis and whatever else might have been out there. India demanded some technology, I had just recently discovered Democracy (But stuck with republic), and had built a pikemem army in a choke point city between my main cluster of mainland cities and whatever Ghandi could throw at me, so I told him to go take his stick and idea of peaceful resistance and shove them up his bony little ass. He got angry and threw what seemed liked unfairly lucky armies at me. I began churning out legions as I frantically researched Mathematics. I had one city up past my choke point one which was in danger of falling. I had them easily out teched, but for some reason India's legion armies seemed to be stronger than they should be. Not just because of fundamentalism, but they were freaking pissed off. It was very frustrating.
I held onto my choke point city and began building catapults as soon as I stumbled onto Atlantis. The city up beyond my choke point town fell. I was fairing pretty good, keeping my science up with some island cities, which were doing very well since I basically kept them weakly defended and played simcity. They were on some pretty good real estate too, not just some1 square island. Then Queen Elizabeth came knocking on my door demanding some technology that gave me the edge. I told her to screw off and she declared war. At the time I wasn't that worried since she was divided from me on the continent by good old Greece, India was the biggest threat at the time, and traditionally I remember civilization AI's suck at sea invasions. I went as far as to settle a few more Island cities. I had a few galleons now, of searching for the remaining two artifacts, and I was really getting up there technologically. I was weathering the storm.
The game began to move fast, I found the two other artifacts. Angkor Watt and The Knights Templar. I got a tank and the hanging gardens, and discovered combustion pretty fast after that. I used the tank to take a weakly defended Indian city near the island I found the artifacts. One archer army, and the tank won! I began building Leonardo's Workshop in my big production city. Three mountains around it, plus an iron mine, equals 'Leonardo's Workshop complete in 7 turns!' I weathered a bit longer, using my cannons and catapults to kill any Indian invasion force that tried anything funny, counting the minutes it would take to exact my revenge. England began messing with me too. My Island cities came under attack from English knight armies, and again I saw how overpowered the AI was in this game. Her freaking knights almost killed my riflemen army. Alright, fine, it's possible that they got lucky, nearly taking one of my cities, but this happened 4 times!
I completed Leonardo's workshop and rushed forward with my legion-to-tank armies and brought my galleons-to-cruiser armies home to defend my islands from English ships. India fell to pieces, I 100% drove them off my continent and to the islands. All the while my cities developed into super cities, my big producers turned out the tanks and my ships sank the navies of my enemies. And again I was presented with the stupidity of the AI. In comes Elizabeth, talking about how she didn't really need that galleon and demanded I tell her about combustion so she can make her own tanks or else my 'snobbery' will be ended. Naturally I tell her to **** off.
I'm just gonna break off here for a second and talk about how much I hate the AI in this game. I despise it. I mean I remember playing civ2 where the AI sent trickles of units at your cities and constantly made stupid demands, declared wars and made peace treaties the next turn and that AI was ****ing art compared to this **** Sure the civRev AI fights a hell of a lot better than civ2, maybe not as well as civ3 or maybe civ4, I don't know I never played civ4 because my pc sucks, but the major difference is that civRev AI is shamelessly pitted against the player. In civ2 stuff happened around you all the time. Foreign adviser would pop up and say "Oh dear, the French and Soiux have declared war on eachother!" Never, in any of the games I've played in civRev have once the AI actually declared war on eachother on their own. I never even bother with bribing them since I'll have to kill that guy later anyway, and the more cities for me the better. And that raises a few more problems I have with this game, but for another time.
Alright, now that India is on the ropes, all I see from them is a bunch of annoying galleons stalking my cruisers. Oh ya, I'm terrified. Anyway, England's galleons are a bit more of a problem, what with their special abilities, I don't have quite so big an advantage against them. My 6 to their 4.5 ORDINARILY wouldn't have been a problem, but what with the AI's overpowered troops this game, I didn't take any chances. So anyway, I throw together a fleet of cruiser and about 5 tanks armies and go off to finish the dying beast that is India as I continue to pull ahead on all 4 victory fronts. Long story short, I accidentally accept India's 10 gold in exchange for 10 turns of peace (While before they demanded 276 gold pieces for 3 turns of peace) so I am forced by my own stupidity to turn my attention to Merry'old England.
I attack on two fronts, right, to kill two birds with one stone. I never stopped building tanks, so back home I got another 4 armies or so, and and on the ships I got some upgraded armies. So I float over to London with my tanks and my battleships and I start killing Brits, while back home I declare war on Greece and start fighting my way across the empire that kept me safe before so I could get mt tanks to England without tying up my ships. They were beginning to become a threat anyway, as I had switched to Communism and built a ton of factories to help me end this war quickly, and my lack of culture made Greece's 4 high culture cities right on my border a dangerous threat to national security. My tanks were killing hoplites in Athens and longbowmen in Dover, and all was right with the world UNTIL an army of English knights killed my scout ninja lightning tank army between attacks, and to that I say . . .
BULL****
No way in hell any dude on horseback is gonna kill my buffed tank! It didn't really set me back at all, but I was pissed none the less. I killed England fast and hard for that, and within 1 turn Alexander and Elizabeth were telling me about how "The fortunes of war" have failed them and "The English will rise again!" So at this point I'm nearing space flight, can essentially switch to democracy and play out the game peacefully with culture out my ass, or I can switch my science to gold and use my factories to build me some money buildings, or I can take ma' tanks and finish Gahndi off and then show Russia the first action she's seen all game. The rest doesn't matter really, the point is this.
China has potential to win at anything because they can get an amazing starting lead and keep it. More people make it possible to excel at anything early game and the one civ that has more people than anybody is the one lead by that little communist hobbit we all know and hate, Mao! Give it a spin if your curious, go on, try it. China is good for anybody because with that extra person they can do any old thing that the proletarian needs to succeed in a world full of idiot Bourgeois AI. Thank you, and if you read this Sid Meyer, wtf man? Seriously, fix the AI in a patch or something, because it's just ri'goddamnd'dadiculous!