Anarchist
Warlord
Can anyone see a reason not to chop down the forests? I can't.
Can anyone see a reason not to chop down the forests? I can't.
Imagine a world where it's customary to gift a blade or rifle on turning 15 so you can fend for yourself against barbarians and aliens in the wild!
Do you still get a one turn production bonus for chopping them down?
I think they do that kind of stuff in Texas.
20 hammers (gears?) I think on normal speed.
Certain improvements can stack with forests by the way, like xenomass wells.
The Xenomass Well may be able to coexist with forests, but Xenomass itself will never spawn on a forest, so you'll never get to build a Xenomass Well on a forest.
EDIT: In keeping with the spirit of this thread. Here are the resources that are allowed to coexist with a forest in the same tile: Firaxite, Resilin, Chitin, Fruit, Tubers, Derelict Settlement, Crashed Satellite, Alien Skeleton, Quest related special resources.
Can anyone see a reason not to chop down the forests? I can't.
I just wonder how those choped Wood piles help when building gen Manipulators or science labs.