I have no objection to more military, just a question. What would we do with them? We already have an FA Legion and DH Archer ready to ship North. Uppsala barracks is building a Vet Legion, and can continue building veteran units nonstop, seems to me; next, a Crusader. Otherwise, sell the barracks. Below I recommend we switch Udal Archer to become a Settler - Udal is already supporting the Trireme. Viborg Dip move S and hope to bribe a None coming from Viborg. Trireme could be back at Udal in 5 turns to pick up more units.
I see the Udal Settler, S of Bananas.
Would this Road be better placed SE of Bananas?
I love doughnuts, and Octavian loves my plans. Tit for Tat. I assume Octavian, you mean you like the Diplomats and Settler irrigation, a general plan. The Filler cities are more of a shock, so next turn I will be specific about each Filler recommendation.
Our military defense plan can be Diplomats. They require no support until needed, move quickly, and Barbs can always be bribed cheaply, invaders too. DH is building a guard Dip. If Monke wants another Dip, let Reneaux build it (else Caravan). I voted so:
Build Whale City ASAP on plains SE of whale, Neuma Settler.
First Road to City site would be prudent.
Fort Anarchy: build other - Caravan after Caravan.
FA is caravan 31/50 in 4. The DH Dip in 4 will guard.
FA supports a Legion, near Udal, could ship North.
FA needs a Road on Pure Green where the serf works.
Dellham: build Caravan after the Dip in 4.
Serfs to River Grassland, grows in 9 turns.
Udal: build other - Settler in 7 Right Now.
Settler begins by irrigating for its own serfs.
Uppsala: build other - Crusader after Legion.
Send Settler, Road Irrigate GLS, so serf onto Iron.
Explore the area between LC and FA in case of alien settlements
Send the DH Dip in 4 turns.
Found Fruit City, start a Trireme.
LC to build Guard Dip, yes.
Udal Guard, move either unit in and fortify.
Roskilde Settler. On/Off Whale seems like a plan. Or we could build one more Settler, defer the whole thing, and disband on the Next Settler. Not sure.
Ren, could it build a Caravan instead of Dip? And FA?
Monks Towne, we REALLY need Settler after Caravan.
Notice, I recommend No Temples. Settler, Dip, else Caravan.
Looking at the vote, I see Fort Anarchy Diplomat and Dell Caravan. Notice I recommend switching that, so the Diplomat is completed sooner. FA already supports a War Legion; let's put it on continuous Caravan duty, and get a Road built for its serf. A larger concern is Udal Temple. A Settler is much preferred - otherwise we'll build another Archer to support, then a Temple, then the city will stop growing. Mike's is coming. Change Udal Archer to Settler, and after that build a Caravan. Also, more people need to vote for "Build Whale City ASAP on plains SE of whale". It is productive to avoid Mountains, Jungles and Swamps.